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Old 01-28-2006, 11:36 AM   #1
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Default Water Country - Hidden Village of Mist

Hidden Mist/Water Country Information
Credit goes to Darklore, Shirou, and Meno

The Legend of the SevenThe origin story of Water Country and Hidden Mist

The islands of Water Country have always reflected the mighty ocean that surrounds them, wild and fierce. The people of each island were highly territorial many years ago before they were united as one nation, always making sure that none could step foot on their island and constantly vying back and forth for more land. Dozens of smaller islands littered the sea, setting the stage for war between the island nations. Every year, the smaller islands would be raided, pillaged, and conquered, and every year, the larger islands would wage war over a small piece of land.

It was a tumultuous time, and it was nearly the destruction of the islands for a force of nature rose up from the oceans.

The beast was larger than any mountain, fiercer then any storm, and hungrier than any vortex. Its scales were as bright as the morning sky and as beautiful as the sun. Its teeth were sharper than any blade and as long as a man was tall. Some called it a giant eel, and others called it a dragon. Some even claimed that it was a dreaded tailed beast that had survived the ages by hiding at the bottom of the sea. No one ever managed to determine its true nature, but it had only one true name, and it was called Leviathan.

Perhaps if the island nations had united they would been able to stave off the beast. Perhaps if one man had stood out and called for peace, the monster could have been defeated. But people have always been foolish throughout history, and this time the people of Water were no different. Too suspicious and too paranoid were the islands, and so no alliances were made. Treaties were not even attempted and one by one the smaller islands were swallowed whole. Some tried to fight back, but how does one fight a force of nature? All one can do is hide from that which comes to destroy. All one can do is weep for those that have been consumed.

For a decade the Leviathan ravaged the islands. The island of swamp was destroyed. The island of paradise was demolished. The largest island, the island of mist and water and strength, was the last stronghold. Its people fought the monster for years, barely holding it back. But their strength was waning, food becoming scarce, and their weapons breaking. Sooner or later, the final fortress would crumble.

Then appeared the Seven Legendary Swordsmen.

They came like a flock of comets, blazing through the sea with such a presence that people fell to their knees in reverence when they passed. Their skills were absolute and they possessed a strength that could only be called miraculous. The Swordsmen were the masters of the waters, able to manipulate the waves as weapons against the Leviathan. They could trick the beast with grand illusions and scald its eyes with hot steam. And the powers they showed with their blades were so great that even the weakest of them could penetrate the serpent’s iron scales. The Seven drove back the monster into the abyss, fighting it for five years until, finally, they returned with its head atop their swords.

The Seven returned to the islands as heroes, uniting the island nations as had never been done before.

It was unknown where these powerful warriors had come from. It was as if the ocean god himself had sent them as guardians and protectors, and the people accepted them as such. The Seven, in turn, established a hidden Shinobi village, guaranteeing that this fledgling country would always be protected from that moment on, even after they had passed on. In this village, during their lifetimes, the Seven taught its inhabitants their sacred arts. Each member of the Seven was a skilled warrior in all aspects of warfare, but each specialized in a different skill. Four Swordsmen were master blade dancers in four different styles that ranged from grace to power. Two Swordsmen were masters of the elements, capable of manipulating water and steam to pound enemies. And one Swordsman could bend a man’s perception of reality, turning the mind in on itself to confound foes.

For years they taught and for a time, Water Country was at peace. Of course, war would break out again, but this is a story for another time…

It has been noted numerous times that there are conflicting stories of how the Water Country came to be and how the Hidden Mist Village came into existence. There is certainly evidence that such a thing as the Leviathan existed, though it is most likely thought to have been one of the Bijuu of lore, not the tremendous monster described in legend.

The true creator of the village has been established in history as Sango Takeyari. However, legends such as this one continue to persist among the people, and so both legend and history must be taken with a grain of salt. Were there truly a group of Seven Legendary Swordsmen? It is highly possible, considering the tradition within the village to maintain such a group, as well as the ancient sword forms and traditions ingrained within Hidden Mist.

It is this humble scholar's thought that such a group were, in fact, the true founders of Hidden Mist, with Sango Takeyari merely being the figurehead. This hypothesis has much evidence to support it, though just as many things to go against it. Only further study of the past will ever bear fruit to the ultimate truth.
Water Country Information

Even a few thousand years ago, when the archipelago was still inhabited by a number of independent tribes, disputes and fighting were accepted as part of daily life. The island lifestyle had allowed each tribe to develop their own unique customs, and when they clashed, it seemed that the common ocean god they prayed to could not prevent blood from being spilled. It was convenient for the peoples of the mainland not to intervene, because to do so would promise war with these violent islanders. They stilled their weapons with the reasoning that the affairs of the islanders were separated by a wide expanse of sea; their problems were their problems and had nothing to do with the mainland.

As the centuries passed, the tribes eventually organized themselves into various territorial factions, with constant border disputes. It wasn’t until roughly -250.00 that Sango Takeyari, the leader of the Kairyuu territory, decided to unite the islands under one name, hoping to promote peace instead of the killing that had been going on for so long. Calling the feudal lords of the other territories together onto the largest island of the archipelago, he asked for their help in constructing a confederacy. These leaders too, wished to see an end to the fighting, and after countless meetings, a government was created with the main island and the seven smaller ones surrounding it.

The confederacy was already on the verge of collapse two years later. One of the islands left, then another, and finally, Takeyari decided to take matters into his own hands. With admittedly underhanded tactics, he called the remaining leaders back under the pretence of an emergency meeting, and had them all slaughtered. A day later, assassins were sent to finish off the leaders’ families. When all was said and done, Takeyari re-named the confederacy Water Country, and proclaimed himself ruler of the territories that were left. As expected, the new country was in deep turmoil economically and politically. To protect his new regime (and his life), Takeyari set up the Hidden Mist Village on the main island to train Shinobi, and appointed his younger brother, Sango Kamasu, as the Shodaime Mizukage.

For the next 200 years, Water Country was engulfed in civil war seven separate times, the most severe of which culminated in a mass murdering of people believed to have brought on these wars, mostly families with a history of raising warriors and especially those belonging to clans and bloodlines. Fortunately (or perhaps even unfortunately), the Hidden Mist Village did its job well, and foiled all attempts on the Water Lord’s life. Still, the situation in Water Country never improved, with each island-state battling one another, pausing only long enough to fend off pirate raids – the only reason in history for which the islanders had ever abandoned their differences.

At roughly -40.00 in the timeline, the reigning Water Lord, Sango Kaiu (a descendent of Takeyari), finally consented to accepting representatives from each island in order to hear their grievances and suggestions. Like his ancestor, Kaiu had a vision of uniting the people of the islands, not just in name, but also in spirit. He was the first to acknowledge that the government’s iron grip had to be relaxed if the nation was to flourish. Six times a year, he and the representatives met at variable locations to discuss Water Country’s politics.

They haven’t had a civil war until recently.

Called the Water-Seagull Conflict, this most recent civil war revolved around an island declaring itself independent from Water Country. The Seagull Country instantly pounced on this opportunity to grab as much land as possible from Water, and war was begun by the two nations, with some parts of Water Country fighting on the Seagull side. There were many battles that took place, both on the water and on the islands, and there seemed to be no end to the bloody war.

And then Nemoha Maya came along.

Months passed after the end of the Seagull Conflict. The new Mizukage consolidated her power within the village and without, seizing control over much of the country and essentially turning Water Country into her kingdom. Though the Water Country government is still in place, it is slowly losing influence as Nemoha Maya reaches out her hands to turn Hidden Mist into the real power in Water Country. Seagull Country is now a tributary to Water Country, paying the victors tribute and allegiance.


The main island of Water Country, Kodanetou

Water Country is comprised of six islands, with the largest referred to as the main island and five smaller ones surrounding it. It hosts a small tropical paradise that has a warm, sunny climate. The island is only bothered by differing state: the monsoon season. Monsoon season starts from March to May, beginning on the easternmost end of the islands and working its way west. Storms brew frequently and rapidly with barely any notice beyond a few darkened clouds. However, Hidden Mist has devised a complicated set of detection machinery to measure barometric pressure and other such signs to at least raise the flag when a particularly fierce tempest threatens to ravage the islands.

Once monsoon season comes to a close, the weather becomes balmier and more consistent. Long sunrises and even longer sunsets paint the skies a fantastic spectrum of colour, with the sun beginning its ascent at roughly six in the morning (finishing at eight) and starting its descent at five (and ending at eight).

The islands themselves are mostly lush tropical forests with occasional plots of land cleared for farming (rice farming being an extremely lucrative field with the amount of wetland there is), surrounded by beautiful white sand beaches and the sea on all sides. A huge river system called Itonami Taiga runs from north to south of the main island. It splits into 7 smaller rivers called the Nana Eda (Seven Branches). They are...
  • Senshi (the Warrior)
  • Biki (Beautiful Maiden)
  • Shijo (the Child)
  • UmiKami (God of the Sea)
  • Ningyo (Mermaid)
  • Kani (Crab)
  • Same (the Shark)
These 7 small rivers connect to the central river like branches to a tree and provide water to the rest of the island. Itonami Taiga cuts right through the famous Shiroizumi Lake in the center of the main island.

The islands’ soil is rich and nourishes yams, rice, and several varieties of greens. The forest is filled with tropical fruit and the sea is teeming with fish. The Country of Water is, to the spectator’s eye, practically paradise. They would be most surprised to find out several swampy regions scattered throughout the main island of Kodanetou, and the climate within these swamps are vastly different from the rest of the country. Often humid and muggy, a gloom sits and stagnates as animals that thrive in these regions such as alligators wait for travelers to get caught in the muddy waters.

A geographical map of Water. The shaded region is what
Hidden Mist owns, though the actual village is smaller than
what is shown.

Towns and Cities

The five smaller islands of Mizu no Kuni are dotted with innumerable villages, ranging from small fishing towns to thriving port cities. The main island is naturally split up into eight sections by the Nada Eda. Seven of these are/were occupied by especially noteworthy villages named after each river branch; the last is home to Kirigakure itself.
Senshitoshi of the southeastern region was destroyed in one of the civil wars, mainly because its very name (the Warrior Village) suggested that its inhabitants were extremely aggressive and helped fuel each new conflict as they came along – whether or not this was true. Today, all that remains are several scars in the floor of the tropical forest where the feudal lord’s mansion once stood, with ruins of battlements and crumbled remains of rusted weapons.
  • Landmark: The Eleven Spears

    Eleven large towers overgrown with ivy and other indigenous plants stretch up high into the sky. Although they appear to be in bad shape, the towers are actually still structurally sound; whatever stone or materials were used to craft them are top quality and don’t look to fall apart soon. In any case, the origins of the Eleven Spears is unknown – their creators, their purpose, all of this was lost when the annals of Senshitoshi were demolished. Within the towers are many rooms ridden with traps; warriors used to test their skills in these towers, seeing how far they could venture. All are forbidden from entering the Spears.

Bikitoshi to the south is a pleasant fishing town, the most populated in the area. Its inhabitants live as their ancestors had and as their descendants will, making a humble living off catching and selling seafood. It has most always been a very quiet hamlet, rejoicing in its continued existence. Even though it is a small coastal village, it has managed to survive against the reaches of war and pirate raids all these years: something no other village its size has managed to do.
  • Famous Event: The Big Catch

    At approximately -2.25 in the timeline, the villagers of Bikitoshi managed to catch an enormous fish. Fifty feet long and nearly thirty feet wide, this monstrous animal had never been sighted nor classified. By the looks of its jagged teeth, it was a carnivore and had come into the shallows seeking swimmers to devour. While it was disputed for months over what to do with the historic catch, the people of Bikitoshi eventually ended up processing and packaging its meat, selling it for a high value on the market.

Shijotoshi to the southwest is the capital of Water Country. All government buildings are located here, as well as the most prestigious schools of higher learning. The brightest in the country grow up in the halls of the academic institutes, memorizing formulas and theories while eventually testing out their own. This is where the intelligence of Water spawns, and it is straight from these academies that Hidden Mist recruits graduates to work in their Medical Corps R/D and Engineering divisions.

Umitoshi of the west region is a rich fishing/trading city. It is host to the port that receives boats coming from the mainland. This town is the economic hub of Water Country, and so all the best efforts are made to put forth the best protection of its market. Some of the wealthiest merchants and businessmen reside in Umitoshi, and the inhabitants have divided themselves into classes according to wealth. The aristocracy run the show in this town while the poorest of the poor fend for themselves in the canals and sewers.

Ningyotoshi to the north houses Hirame Temple, where people can pay their respects to the god of the sea. The temple was originally located in Umitoshi, but it was burned to the ground much like Senshitoshi during a war. It was rebuilt in Ningyotoshi when the Water Lord noticed the thriving activity in Umitoshi and decided that the large quantity of money changing hands would interfere with the solemnity of praying at Hirame Temple.
  • Landmark: Hirame Temple

    Built by some of the keenest architects in the land, this expansive temple is known throughout the country. Its solid stone framework makes it an excellent shelter for those caught in the middle of a storm, and it is perpetually lit by multitudes of candles. The temple itself is built upon the slant of a mountainside; part of the spiritual journey is simply reaching the breathtaking height of Hirame Temple.

Kanitoshi is unique as it is the only region that is actually a small offshore island to the northeast of Kodanetou. The island itself is basically a chunk of rock out on the ocean, close enough to be seen with the naked eye, but far enough that no land bridge can be safely constructed to it. It is sometimes called the ‘Wild Town’ because of its red-light district, the only one in all of Water Country. In addition, some of the best bars can be found here, and it is said that quite a bit of drug trafficking goes on, though law enforcement has been unable to confirm these rumours. Kanitoshi has been acknowledged by many as the heart of the underworld in Water, making it very dangerous for local authorities to pass through.
  • Landmark: The Slums

    A crevice runs up the center of Kanitoshi, and nestled within the crevice is a pit of the darkest corners you will ever find in all of Water. People disappear within this small cavern and are never heard from again, and many crime lords have made this canyon their home due to its natural shielding from the monsoons and its inherent secrecy.

Sametoshi to the east has the highest population after Umitoshi and Shijotoshi, and is famous for being the hometown of some of the country’s best swordsmen. Even today, the city contains almost twenty schools of kenjutsu. Hidden Mist often hires several of the top graduates to lead training sessions at the Genin Academy. Because of all the rivalry amongst disciplines, Sametoshi houses fierce gang disputes in its alleys and street dodges. The current powerhouse in the Sametoshi gangs belongs to the 19th District Sametoshi Dojo.

Not surprisingly, Water Country’s economy depends heavily on the sea. Most of the nation’s food comes from the ocean, and what they do not consume they trade to other places. They are especially proud of their pearl divers and coral sculptors, and recently some entrepreneurs have started up whaling businesses. Water Country also exports tropical wood and tropical fruit. Because farmland is limited, they must import other types of foods in order to provide the people with a healthier diet, namely starches and vegetables.

To a lesser degree are oil and engineering trades. Two oil platforms have been constructed several miles south of Kodanetou and produce a steady supply of tradable resources. The technological industry has been fairing quite steadily as well, breaking grounds in steam-powered machinery that they manufacture and export to less fortunate cities around the globe.

And, of course, Water brings in a great deal of its gross income on the seas itself. They have several large companies that run on specializing in bulk deliveries, loading up tugs with products from one location and transporting it to another, charging a nominal fee for their service. Vacation and tourist industries also thrive, seeing as the country is generally fair and beautiful. This wide variety of financial support helps soften the blows of economic shocks, creating a very stable market in one of the most successful countries to date.


People of Water Country are persevering and do not easily succumb to hardship. How can they, after surviving this long against storms that prevent the men from fishing, threats of having their homes carried away by floods, pirate attacks as far back as written history can remember, and endless civil war? This leads to the stereotype that Water citizens are stubborn, sometimes violent in their struggle to accomplish what they want, and indeed, Water Country has a bad reputation of tackling their problems with the pen in the drawer and a sword in both hands.

Due to internal conflict, the inhabitants of the islands comprising Water Country have not mixed in very well, and from island to island one is able to note certain subtle differences in their dialects, preferred food, clothing style, art forms, etc., but if there is anything these diverse people share (besides hating pirates), it is a limitless respect for the sea.

Every autumn, they hold a nationwide celebration in honour of the God of the Sea. There are festivals in every major town; peasant villagers often journey together to the nearest town to join the parties. A few dozen seafood dishes are available to buy from morning to night, stands sell bottles of coloured sand and shells to the children, people can view fun re-enactments of popular folk myths by theatre groups, and in river towns, boat races are held. It’s a wonderful time to be alive, and for a week, the people allow themselves to forget about their bloody history. Still, once the celebration has ended, Water’s citizens quickly remember how deeply rooted violence is to their lives. Kenjutsu is the most popular sport, though there are a few schools that teach not for sport but for actual combat.


There is only one major deity in Water Country, and that is the Umikami, known as the god of the sea. The more common and less official name for him is the water god. The religion of the water god is one steeped in mythology, for there are literally dozens of stories that relate either directly or indirectly to the god. His origin tale is not known, for to the people of Water Country, he has always existed. Instead, the oldest story of the god of the sea is the creation of the world and the islands that make up Water Country. It is a long epic tale, with a recitation that can last several hours. In fact, because of the many tales of the Water God, it has become a tradition of sorts for people to choose their most favourite and meaningful tale and to memorize it, keeping it forever in their hearts.

Traditional worship of Umikami is not highly complex. The people of Water Country have never been the most cultured or educated. Rather, prayers are made to him, asking for life blessings and fair conditions. It is considered to be foolish to go out to sea in a boat without praying for the blessing of the ship, and the especially religious believe that any ship that sinks must have invoked the wrath of the god. Annual trips are usually made to the various temples that dot the islands, though the largest and most prominent is on the main island itself. Because the official religion of Water Country is the worship of the water god, the government pays for the upkeep of the temples. There is also the annual Fall Festival that is celebrated every year in celebration of the water god.

Umikami is not a god who is truly benevolent. He is the spiritual manifestation of the ocean, and the sea is the physical extension of his very will. The ocean reflects the various aspects of the god. He can be calm like small waves lapping the shore. He can be furious as the great hurricanes that batter the islands like paper houses. He can be the merciful like water, for nothing in this world can live without it. But he can be cruel and merciless, for nothing can drink only seawater and expect to survive. The god of the sea is not a fickle god, but it can be easy to stir up his wrath. The ocean is his will and the sword is his symbol. To him, the worthiest are the ones who show skill and survival. Much of Water Country’s and Hidden Mist’s attitude can be reflected upon this aspect of the Water God.

Those who make a profession out of the sea tend to be much more religious then those who live and work mostly on land. Because nobody ever really thinks that there can be any other religion in Water Country, there is little enforcement of the religion. Those who do worship other gods do not speak of it publicly, for fear of retribution and attack. Overall, the water god makes up a large part of the lives of the citizens, especially in certain attitudes and traditions that are kept, but He is not a constant presence.


Following a system started forty years ago, the Water Lord now meets six times a year with delegates from each of the smaller islands. Together, they create new laws, discuss the effectiveness of existing laws, internal and external politics, the economy… Though the delegates have their say in how the government works, the Water Lord is responsible for about 75% of what goes on in the country. Though he does have a council of advisors, advising is the only thing they can do. The Water Lord must directly approve all official word sent out from the capital on any subject first.

In recent times, there has been a shift of power between the Mizukage and the Water Lord. The last war that engulfed the village was quite possibly one of the most destructive ones yet, and it was evidently clear that the Water Lord was not as competent a leader during war times as during peace. The previous Mizukage, Araiso Shuzamaru, was also mainly a peacetime leader, and was succeeded during the war bthe much more militarily competent Nemoha Maya. Hence, the new Mizukage has become a much more important figure, as she slowly consolidated her power during the war, grabbing up influence and prestige as a powerful leader. This has resulted in a strange new relationship between the Water Lord and Mizukage, with the Mizukage currently holding the upper hand.

Hidden Mist Information
“The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on.”
- Ulysses S. Grant

Hidden Mist is located on Kodanetou, though the property of Hidden Mist is much larger than people first think it to be. Hidden guard towers have been erected that allow scouts to instantly spot any intruders in the surrounding area. Most of the area belonging to Kirigakure is shrouded in tropical forest, and the actual village has only one official entrance pointing towards the northeast coast.

As the name suggests, Hidden Mist is often blanketed by a mist that grows and wanes depending on the time of day. A thin, almost crystalline mist sets in during sunrise, which many residents find to be the most beautiful time of day to witness. This light fog breaks well before noon, leaving the afternoon and evening hours clear before a thick fog returns once the moon rises and weakens once again when daybreak approaches. The air is always damp and cool because of its proximity to waterfront. They are not the least bit bothered by the mist, having lived beside and in it all their lives.

The village is guarded by a high wooden wall reinforced by steel and stone, with its main gate powered by steam, gears, and chains. Stockade with reinforcements every thirty yards are mounted on the walls, made of stone brought down from the mountains. As it is usually impossible to see much through the mist anyway, guards posted at the gate towers and the stockade towers are trained in the art of silent killing, relying more on their ears than their eyes.

Housing is simple and practical, with buildings made of wood and sitting on three feet tall stilts in case the rivers overflow, as they tend to do during monsoon season. The residential buildings lie in clustered districts scattered about the village, most of them housing single families though there are a few apartment complexes. In the market district, shop owners operate their businesses on the first floor and live on the upper levels. The Mizukage’s office is at the back of the village, centre of Kodanetou, an impressive seven-story building that casts shadows across the road. Beside it, an enclosed area has been set aside for a cemetery and a memorial, honouring those who died in combat.

In the Genin Academy, Shinobi-in-training take classes and battle one another in a specially built training area that has tropical forest, flat land, and an artificial lake. There are targets available to tack onto the posts there, and sometimes the elder citizens of the village like to sit on the benches provided and watch the next generation practice.

The village has also set aside a large area for ninja who are home in-between missions. This training area is designed in the same way as the Academy students, but on a much larger scale. Due to the powerful techniques used by the elder shinobi, this training area is not within the village itself, outside the walls but still within the premises owned by Kirigakure.

A large river flows through the middle of the village, separating the village in half. This river is relatively calm except during the more stormy seasons, when it has been known to flood. There are many boats on top of the river, using the force of the river’s current to transport passengers and goods from one end of the village to the other. The river flows north, due to the positioning of the village, and then west where it goes straight to the ocean. At the mouth of the river there is a large port where the Mist navy resides with its large and powerful boats. Many small branches have been constructed to form an intricate canal system through the village, using both the force of gravity as well as high level Ninjutsu to create currents and flows that regulate traffic.

All Shinobi are divided into three categories: Genin, Chuunin, and Jounin. These titles are assigned by how strong an individual is. Typically, Shinobi go through trials of combat when there are major disputes, including disputes within the military itself. This is to insure the strength of the more powerful and subduing of the weak.

This results in a rather interesting situation in the ranks of the Genin. Years before, Genin were forced to kill each other in order to be promoted to the rank of a proper Shinobi. Over time, that tradition was abolished for its inherent cruelty. However, in more modern times, the need for strong, intelligent, and ruthless Shinobi has come again. And so, the Mizukage has reinstated the tradition of fighting Genin with one key difference: the Genin do not kill each other. However, even if the Genin do not kill, the chance of it happening is highly likely, with as many as 3 out of every 10 participants being severely wounded. All students who lose their fights automatically wash out, with no chance of becoming a Shinobi ever again. The reason why the washouts aren’t killed is clear, since there are always needs for Non-Shinobi. They help support the Mist economy that normally would suffer from the loss of so many young people. And the ships that the Navy uses employs many Non-Shinobi to man the rigs, for there are not enough ninja to go man all positions on all the ships.

The leadership of Mist is fairly straightforward. The lowest ranking Shinobi answer to their superiors. In turn, these Jounin answer to the leaders of their groups. The leaders answer to the head of their respective divisions, and the heads come together with the Mizukage to form what is called “The Brass” of Mist. This council, headed up by the Mizukage, control all activity related directly and indirectly to the village with utmost authority.

The Hidden Mist village was started as a Shinobi village, but one of the main aspects of the ancient Shinobi was the art of the sword. Sword fighting has become a critical aspect to all of Mist and even Water Country, with dozens of sword schools occupying the country. This has produced a system within Mist where every Shinobi must eventually pick up a sword and learn to use it proficiently. The sword is considered the purest weapon by Mist-nin, and the ability to use a sword is one of the most important ways to show one’s competence as a ninja. This heavy emphasis on sword work is the basis of the Seven Legendary Swordsmen.

The Seven Legendary Swordsmen

A group of the Mist's most elite Jounin swordsmen, carefully handpicked by the Mizukage. The seven are chosen by certain merits, the prime reason being their superior strength against any other man or woman. They are the strongest, the most skillful, and the most tenacious warriors Mist can produce. This group is the Mist special force, the equal to any other secret organization out there in the world. They just happen to be much more blatantly open about it. For full details, click here.

The Naval of Mist

Hidden Mist differs from other hidden villages in one important aspect, and that is the presence of a full naval fleet. As an island nation, the Water Country has a substantial naval force to draw upon. The ships are designed after the maritime tall ships of the early 1800s. Most of the Naval vessels are three masted frigates, though there are a handful of big ships of the line that serve as flagships when a fleet is formed. The Navy's main purpose, however is detachment of individual ships to escort the shipping that makes Water prosperous. Some of the best shipwrights in the world work with the Naval Fleet of Mist.

The ships used to protect the merchant ships are Frigate class, sporting half a dozen ballistae and a number of other wielded long range weaponry (bows, and the like.) Also, the frigates are armed with 22 nine-pounder cannons. (Meaning they fire a cannonball that weighs about nine pounds.) Keep in mind that these weapons are arranged along the ship's sides, so that only half of them are actually fired with a full broadside. The crew is 160 strong, give or take. The boarding force on a Frigate consists of six 4-man squads, and one military commander whose position is different than the captain's.

The ships of the line are much bigger than the light frigates, having a second gun deck below the main deck. Also being longer, this more than doubles their armament. They are fitted with 20 ballistae and 56 guns. These are 12-pounder carronades, boasting a good deal more force than the nine-pounders. A full broadside from one of these vessels sends over 600 pounds of metal screaming into the enemy vessel. Truly a terrible force to be reckoned with. The crew complement s enormous, generally over 300 men serve on one of these vessels.

Also in service are a few small sloops of war. These are mounted with 12 nine-pounders and no ballistae. The full crew complement is 80, though generally sloops are given a few under that number. Generally, shinobi are not stationed aboard these ships, due to their relative unimportance in the Navy and uselessness as ships from which to stage a boarding action. They serve as supplement vessels to the fleet, providing quick and light spare ships in a sea battle, which can be a decisive factor.

The cannons found on the naval fleet are not the typical cannons found in real-time history. These are cannons that were designed by the Engineering researchers, and are weapons that are powered by steam and chakra. In essence, the cannons are elaborate metal tubes with dozens of seals engraved into the iron of the cannon. One end has an opening, the other has a large metal container in which the cannonballs are loaded. The cannons are then activated with a single touch, which uses stored up chakra within the seals to manipulate the water in the sea and air to transform into steam within the container. The steam instantly pressurizes and explodes, sending the cannonballs flying out with the same speed and strength as a normal cannon would. In all essence, they are one and the same, except one is powered by gunpowder and the other by steam.


The level of technology in Mist is most similar to the “steampunk” theme of machinery. While their machines are neither sleek nor slim, they pack limitless power due to the combination of Steam techniques Shinobi are capable of producing. Technology has already begun to graft itself into the culture of Hidden Mist in many different ways, the most obvious being the main gate. Several prototype Fleet ships are beginning to incorporate the use of steam technology, though nothing solid has yet been developed.

In terms of use on a body, the level of implants and prosthetics is fairly impressive for what they have achieved. While enhancements can be made on a larger scale (limbs and major inner organs) leaving obvious signs of tampering, minute adjustments on areas such as the eyes are still unachievable. For example, if a Shinobi received a replacement arm for one they lost, it would clearly appear mechanical. The options on it would be simple, such as a piston mechanism that adds force to a punch on an arm, or one that lends strength to a jump on a leg.

While no modifications can be done on parts such as the eyes, they are still able to be wholly transplanted as regular replacements.

Hidden Mist Divisions

The divisions in Hidden Mist are fairly simple and can be found in the following post. In short, upon graduation from the Academy, all Genin are placed into the standard three-man cells under the tutelage of a Chuunin or Jounin. When all Genin are successfully promoted to Chuunin, they can either apply to the Medical Corps or the Mist Law Enforcement Agency, or they can go straight to the Navy. All rejected applicants (there are many) to the Corps or the Agency are sent to the Navy. All Chuunin and Jounin are a part of the Navy, although they can be given special permission to stay on land to teach a Genin team.

In the Navy, everyone starts out as a Sailor, and most remain at this level. Every so often, a Sailor can be promoted to Ensign. Rarely, an Ensign is promoted to be a Tactical Officer. For full details, read the following post.

Important People
Nemoha Maya - Juudaime Mizukage
The leaders and officials of Mist
Sango Kaiu, previous Water Lord, deceased

The daimyo leader of Water Country, Sango Kaiu is the man responsible for the previous 40 years of peace that Water Country enjoyed before the Seagull Conflict erupted. He believes in a more ideal world, where the people of Water Country can live in harmony with one another. A follower of his ancestor’s dream, Sango Kaiu has done much to accomplish peace accords to be made and followed throughout Water Country. Unfortunately, some parts of the country were not satisfied with these, and eventually the civil war broke out. At first he tried to bring about more peace by disallowing the Hidden Mist shinobi from using excessive force, trying desperately to resolve the situation without much conflict. Unfortunatly for Kaiu and the previous Mizukage, Shuzamaru, such methods did not work. His current status is an untenable one. The new Mizukage, Nemoha Maya, is grabbing more and more power as the days progress, and there is a possibility that she might take over all of Water Country in replacement of the Water Lord. Right now, he is desperately working hard to see if his original dream can still come true, but it does not look very bright as the more popular militaristic movement seems to be spreading widely throughout Water Country.

Araisho Shuzamaru, previous Mizukage

Once the lofty, idealistic leader of Kirigakure, Shuzamaru was forcibly removed from his seat of power by Nemoha Maya in a swift but effective coup. A man who was once afraid of taking action is no longer as such; his resentment and frustration has been funneled into his core. Upon hearing several government officials were unsettled by Maya's brute force tactics, he leaped at the chance to become a figure for them to rally under, gaining their support both morally and financially to form what has been unofficially dubbed, "The Shuzamaru Group". As the current Water Lord and leader of "The Shuzamaru Group", he has been placing increasing pressure and restrictions upon Kirigakure under the pretense of protecting the innocent, going as far as to hire his own mercenary group of undesirables as the new Legendary Seven Swordsmen. He and Maya continue to butt heads at every turn.
Allies: None
Neutral: Sand, Stone, Cloud, Leaf, Grass, Sound, Rain
Enemies: None

Clans and Organizations
Hyousetsu Bloodline Clan
Byoukyaku Bloodline Clan

Getsuei Clan
Tanshin Clan

Nankai no Kazoku

Some Notes on Registering Mist Characters
- All Mist characters require an approval by a Mist GM to be fully registered.
- All Mist jounin are required to have at least one stage of a taijutsu style.

Summary of the Seagull Conflict and Present Day Condition of Hidden Mist

The Water-Seagull Conflict came about for two reasons. The first reason was the discontentment of the Yuigoutou island as well as a dozen of the smaller southern islands. The people of these islands felt that the Water Country government, specifically the daimyo and his cabinet, was treating them unfairly. The southern islands have always been a bit separated from the rest of the nation, more independent and more tenacious. Perceived injustice was a commonality with them, and considering the already belligerent nature of Water Country citizens in general, conflict was probably inevitable. The second reason is that the Seagull Country is a smaller nation, but an ambitious one. Seeing the power and success of the Water Country over the years, the Seagull government has long desired to expand it’s own power. However, due to its disfavorable position as the southern most country in the area, it made it nearly impossible to take any more islands or land. Seeing the discontent in Yuigoutou, Seagull saw an opportunity to gain more land and power.

So, an alliance between Yuigoutou, its neighboring smaller islands, and Seagull was created. Yuigoutou and the other islands declared secession from Water Country. When the daimyo, Sango Kaiu, sent diplomats and officials to try to solve this peaceably, they were all killed by the alliance. Immediately afterward, an attack was made on a loyal island. And thus, war began.

The daimyo and the current Mizukage, Araiso Shuzamaru, created a strategy for fighting against Seagull and Yuigoutou. The two men had a great unwillingness for citizens of Water Country to be killed needlessly, even if some of those citizens were part of the secessionist islands. This led to a war in which the Water Country and Hidden Mist forces would fight half-heartedly, trying to make sure they didn’t kill anybody or cause too much damage. It led to a highly ineffective and inefficient strategy, while the Seagull-Yuigoutou alliance fought whole-heartedly and with great vigor. Though the alliance had a weaker military and depended much on hired missing-nin, the war was brought to a stalemate between the two forces because of the daimyo and Mizukage’s principles and strategy.

The war itself was fought on the islands inbetween and around Yuigoutou, Zettou, and Itsutou. The battles never got to the main island of Kodanetou, though there were a few skirmishes near Enkontou and Annaitou. Most battles ground forces, land battles occurring mostly on the smaller islands as the two powers jockeyed for territory and positions. With much of the forces divided up amongst ships and islands, Hidden Mist was stretched thin with its troops. Large forces of Army and Navy ninja were on the march, fighting desperately to defend their positions and keep their countrymen alive, both enemy and ally. Fleet battles were few and far between, for the daimyo and Mizukage felt that such battles were too aggressive. Still, despite these plans, many died.

It was a dark and bloody time.

And then, through political machinations and a military coup, a new Mizukage appeared. Nemoha Maya, the former leader of the Navy of Mist, took over Hidden Mist as the new iron-fisted Mizukage and waged a war that had never been seen before. Massive bombardments from special chakra cannons onboard Mist’s ships destroyed entire coasts. Yuigoutou was taken down in several days by the power of cannons and swift Army attacks. Zettou and Itsutou were ravished by chakra-induced natural disasters. The fight was taken all the way to Annaitou, the main island of Seagull Country, and there the Seagull fleet was smashed to bits. The war was over. Seagull became a tributary to Water Country. Nemoha Maya took over Hidden Mist and Water Country as well, with the daimyo becoming nothing but a puppet figure in the government while the shinobi began to take true control.

The Clash of Philosophies

Recently, Araiso Shuzamaru has reappeared on the political scene. After the sudden death of Sango Kaiu, determined by government forensic scientists to be of natural causes, Shuzamaru rolled into power as the new Water Lord. Backed by his "Shuzamaru Group" of anonymous government officials and authorities, he's extended his reach over the entire country, closing his grip tighter and tighter upon Kirigakure itself. Establishing the Mist Law Enforcement Agency (MLEA) as his personal police force, Shuzamaru and his Group secretly hired seven known criminals and defectors to act as their hands as the new Seven Legendary Swordsmen - though not "of Mist". These new Seven, along with their MLEA henchmen, now watch over Kirigakure with a critical eye, lording their newfound authority over the people, all under the guise of "protecting Kirigakure from its own corruption".

This is where Hidden Mist and the Water Country is at now. Maya is doing all she can to find out more of Sango Kaiu's abrupt death as well as anything she can get her hands on about Shuzamaru, the Shuzamaru Group, and his Seven. Meanwhile, Shuzamaru prowls behind every corner, in every shadow, watching Maya's every move for the slightest slip-up to have reason for her termination. While Shuzamaru's "Seven trump cards" currently reign over the battlefield, Maya has been concocting a plan of her own behind closed doors...

Mist Roleplay Timeline and Age ProgressionCredit for this awesome timeline mechanic goes to Meno. Love him. I command you.
Year -3.50 : Mist sends troops to aid the Hima blaze in the Lightning Country
Year -0.75 : The end of the Seagull War
Year -0.75 : Araiso Shuzamaru is removed from power as the ninth Mizukage
Year -0.75 : Nemoha Maya rises to power as the tenth Mizukage through a coup d'etat
Year 0.00 : Chuunin Selection Exams
Year 0.33 : Campaign to assassinate the four major families of organized crime in Water is launched, but ultimately fails
Year 0.42 : Sango Kaiu, the Water Lord, is declared deceased
Year 0.42 : Araiso Shuzamaru is the new Water Lord
Year 0.42 : Araisu Shuzamaru's new Seven Legendary Swordsmen are revealed
Year 1.00: Present day
The current time period in Mist/Water Country is...


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Primary GM: GranspearZX

Secondary GM: Long

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Default Hidden Mist Shinobi Divisions

Hidden Mist Shinobi Divisions

Within Hidden Mist, post-Academy careers are fairly simple. Almost all roles have been consolidated into the Navy. Upon graduation, Genin are thrust into the traditional three-man cells with a Chuunin or Jounin teacher. Generally speaking, all Chuunin and Jounin are officially a part of the Navy and are assigned to their ships, except for those granted special permission to stay landside to teach a Genin team. Once a Genin is promoted, they can then choose to apply for one of two specific divisions or enlist in the Navy, which is where the majority of Hidden Mist's Shinobi are.

The two divisions separate from the Navy are the Medical Corps and the Mist Law Enforcement Agency.

The Navy of Mist
Grand Admiral: Miru Ippo

The Navy of Mist is arguably the most feared force on open waters. Possessing a myriad of ships ranging in size from small sloops to cutters to galleons, they can set sail at any given moment to unload waves of Shinobi or shell a location with their cannons from afar. While the general stock of ships is similar to the wooden vessels of old, the commanders of the fleet have each been fitted with personal crafts that incorporate the steam-powered technology Mist has developed. Each newly minted Chuunin starts out on the lowest rung of the ladder aboard his or her ship and slowly works upwards with time.

The legendary Navy of Mist dips its hands into various fields: diplomacy, stealth, internal affairs, and external affairs. When there is need, they load up and ship out, deploying wherever it is that calls them. All are trained to be proficient at various tasks aboard sea vessels. While each ship is led by an appointed Tactical Officer, the Tactical Officers report to the Fleet Admiral, the Mizukage, and any Commodores they have been coupled to for assigned voyages. The Commodores of the Navy are essentially Tactical Officers and fulfill such duties on their personal ships, though because of their status, are technically higher in rank.

While the lighter class ships usually possess no weaponry (due to weight and cargo constraints), the middle to large class ships typically carry nine-pounder cannons powered by a mixture of Chakra and high pressure steam. The most powerful of ships carry even bigger cannons that fire heavier payloads. While the Commodores spend their time on land and at sea, the Fleet Admiral is most often anchored, acting as the Mizukage's right hand.
  • Commodore: Takarabe Juzo

    Commander of the Sea Lance, Juzo's ship is said to be the fastest in the fleet, employing cutting edge steam technology to power its way across the seas. Outfitted for speed rather than battle, the Sea Lance carries seven-pounders instead of nine.

  • Commodore: Uesugi Kenshiro

    Commander of the Cavalier, Kenshiro is known for having the most powerful ship to sail the seas. He carries only the heaviest of guns on the vessel, complementing its arsenal with an array of twelve-pounders and several prototypes of sixteen, twenty, and twenty-four pounders. It is even rumoured the Engineering Department has developed a thirty-pounder specifically for the Cavalier.

  • Commodore: Kakatsyuki Endo

    Commander of the Explorer, Endo acts both as a Tactical Officer and the Head of the Engineering Department. His ship has been outfitted with the resources needed to collect data samples from foreign environments as well as conduct research. Not to be underestimated, the Explorer is as dangerous as any other battleship, perhaps even more so, as the best ship technology is constructed and tested here first.

  • Commodore: Minami Nijo

    Commander of the Peacemaker, Njio's ship travels to distant locations for the sake of diplomacy. Whether it be establishing peace treaties or setting up trade routes, the Peacemaker's primary function is to build bridges between outsiders and Hidden Mist.

  • Commodore: Doku Tsuseki

    Commander of the Dagger, Tsuseki's battleship is renowned amongst the pirating world for being the most dangerous pirate hunter. A number of pirates have even defected and joined the Dagger, making it even more effective as it seeks to drive a blade into the heart of the pirate society.

When starting out on a ship, each Chuunin begins as a Sailor. This is the lowest rank on any ship, though Sailors often set up a pecking order amongst themselves. Some divide themselves by seniority, others by drinking contests, others by feats of strength, and still others by supervised duels. Even though it is the lowest rank aboard a ship, Sailors are the most numerous in the Fleet. Many Chuunin and Jounin stay Sailors and are both respected and contented with it.

After exemplary service, a Sailor can be promoted by the ship's Tactical Officer to the rank of Ensign. An Ensign is still responsible for duties aboard a vessel, but is also in charge of overseeing Sailors. An Ensign, in essence, is a distinguished Sailor. Once elevated to Ensign, almost all stay at this level for the rest of the lives.

Every once in a while, an Ensign may come along who shows legendary skill and judgment. After a review by the Fleet Admiral and the Mizukage, if the Ensign is deemed worthy, he or she is raised to the level of Tactical Officer and can man a ship. New Tactical Officers start out on small ships and, with time, are given responsibility over larger ships. Tactical Officer is a rank that is achieved IC and given by the Mist GM to deserving RPCs. Only Jounin can be Tactical Officers.

The Medical Corps
Chief of Staff: Komon Yamanouchi

The Medical Corps of Mist is a highly esteemed division only the talented can hope to get into. It requires a devotion to the healing arts that take up much of a Genin's efforts before they come Chuunin. The Medical Corps can find posts most anywhere. They can be surgeons in hospitals, doctors in clinics, and most notably, Medical Officers aboard ships. Those of the Medical Corps are the most well paid and financially secure, though not all who apply have what it takes to receive acceptance.

Medical Officers are responsible for the health and well being of Sailors, Ensigns, and the Tactical Officer. From regulating nutrition to stitching up wounds, Medical Officers are always in need. While they hover somewhere in rank between Sailor and Ensign, they cannot actually give out direct orders unrelated to medical health. Komon Yamanouchi, the Chief of Staff within the Medical Corps, stays within Hidden Mist, running the largest medical facility in the village. While the Fleet Admiral is the right hand of the Mizukage, the Chief of Staff also remains in close contact for consultation.

Mist Law Enforcement Agency
Director of Operations: Niigata Jakushou

The Mist Law Enforcement Agency is similar to the KSPD of Konoha. They deal with the enforcement of the law and justice in Water Country. While each small town and city may have its own district police, the MLEA is widely acknowledged as the superior force. The Agency concerns itself with everything related to the law, from solving crimes to shoot outs with outlaws. They are the elite enforcers of the country, and to carry a badge of the MLEA is an honour not many can say they have enjoyed.

The MLEA headquarters is based within Hidden Mist, though their jurisdiction spreads out over the entire country and the outlying islands. While trained in Hidden Mist as Shinobi and under the orders of the Mizukage, they are hired by the Water Lord to police the entire region and keep everything in check. Applicants are subjected to grueling physical and mental tests to make sure they're top flight, because the Agency only accepts the cream of the crop.

The Director of Operations, Niigata Jakushou, reports only to the Mizukage while keeping in communication with the Water Lord.

Everybody new to the Agency starts out as a Agent. Like Sailors, Agents typically stay as Agents. The chance for vertical movement is low, and only the best are taken up to become Special Agents. While Agents themselves are respected to a high degree, Special Agents direct and lead Agents and as a result, are extremely distinguished throughout the entire country.

Engineering Department
Department Head: Kakatsyuki Endo

The Engineering Department is responsible for all research and technological developments in Hidden Mist. While the Medical Corps handles biological advancements, the Engineering Department looks into physics and machinery, always looking for ways to improve upon what they have. Some of the brightest minds in the country and beyond are found in the labs of the Department, and they often outsource from other countries, hiring technicians and scientists to work with them on many projects.

Their greatest accomplishment is manufacturing the Explorer, the ship in which the Department Head himself sails. Fitted with numerous stations and tools for sample collection, it is a mobile villa of laboratories fully capable to engage in battle if the need arises. Kakatsyuki Endo spends most of his time either in research labs or on the Explorer, though he keeps lines between himself and the Mizukage open at all times.
Has been on Engi longer then kyz.

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