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Old 07-23-2009, 01:04 PM   #1
Sinnocent
So fragile yet so devious
 
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Posts: 3,307
Default Senin


Name: Asayake Tenmei
Age: 25
Sex: Female
Height: 5'4

Country/Village: Ta no Kuni, Otogakure
Rank: Sonou (Sennin)
Division: Bunraku
Naga Path of the Steel

Clan: Ninsen

Nindo: "Live in the present but keep your mind only on the future."






==========
Description
==========

Physical
Some girls are born with all the luck. They have gorgeous bodies that others would die for. Hour glass curves and long legs that stop men in the streets, leaving behind puddles of drool for them to daintily step over. Their physique is a perfect balance of muscles and beauty, like a seasoned dancer. Muscles not overly defined, but a powerful strength lying just under a flawless surface. Other traits are equally ideal. Luxurious vibrant hair, with never a strand out of place. Mesmerizing eyes that seem to bore into your soul. Full, cherry lips that you can't help but want to taste. Perfectly straight, pearly white teeth that flash with their infectious smiles. A voice as soft and sweet as one of the best written love songs. Every movement spent with them is like being bathed in heavenly light.

Then there are the ones who aren't so lucky who can run the gamete with their atrocities. Some can be scrawny little creatures that just scream of malnourishment. Others are obese things, from their own unhealthy and disgusting habits, who flop around like walruses on land. Some are as small as deformed midgets with fat little limbs, while others stand as tall as beanstalks and have gangling appendages. Their pug like faces smooshed in, laden with either scars, acne, pockmarks, or raised hairy moles. Sometimes there has been an unfortunate happenstance of a pattern of freckles, that if you played connect the dots with, revealed some lewd picture. The Gods themselves seemed to curse these people to spend the rest of their lives as walking jokes or destined to scaring little children. Those people who are like a train wreck; something that you find yourself not wanting to look at, but can't seem to look away from and feel guilty for staring at.

And though it is a very rare occurrence, every now and then you might spot someone who just seems so 'normal' that it is eerie. There is not one thing about them that stands out at all. No trait stands out more or less than any other. They might not be stunningly beautiful or flat out ugly, but they have a symmetry and style so perfectly balanced and innocuous, that you just can't help but to remember them because it seems like such an impossibility. But this, again, is a rarity not afforded to many.

Two opposite ends of the spectrum and the median. Tenmei, either fortunately or otherwise, falls somewhere closer to the median of those on the lucky end. She may get noticed for a split second, but doesn't have enough uniqueness about her that anyone would bother to remember her over anyone else from the sea of other faces one meets throughout the day. In short, she is simply unremarkable and easily forgettable. And it is a fact that she has grown to despise.

Standing about average height, the girl looks a bit young for her age. She could pass for someone fourteen or fifteen. After all, when you're body looks like it is still going through puberty, especially when held in comparison to some of the other young women of her age or rank. A slender frame is mostly rectangular save for a few gentle curves and slopes. Tenmei does have some muscle on her that she works on when she gets a chance, but it is clearly something that doesn't take very much priority in her life. Most of it was built up during her life as a nomad, but since she has taken up an interest in learning more taijutsu, it is something she knows she can no longer ignore.

A heart shaped face is framed by dark brown hair that she keeps about shoulder length. Long enough to where it can all be pulled back if she wants, but short enough to where it doesn't have to be. Darker tones, some near black, and auburn hues can be seen if the light hits it just right. Her large doe eyes and a slightly snubbed nose add to her youthful and naive appearance.

The only makeup she wears is a kohl colored eyeliner, in an attempt to play down the shape of and draw some attention to her rust brown eyes, which don't hold anything all that spectacular either. Sure, there are some different colors, patterns, mixed into them but they're all so close to the dark brown color of the iris that they don't stand out. Her cheek bones are higher set on her face and her soft complexion allows for a natural blush. Maybe she'll apply a thin coat of clear gloss to cupid shaped lips; sheer pink if she is feeling flirty.


Clothing
Tenmei's clothing choices don't do anything to help her out either. At least, not the top layer which is usually comprised of earthy or neutral tone, looser fitting tops and bottoms. She has a penchant for pairing oversize shirts or sweaters with loose fitting cotton pants. While they don't exactly swallow her whole, they aren't flattering for what little figure she does have either.

At least, not like the specialized body suit she wears as her first layer does. A simple, black one piece suit that zips up the from the front is slowly becoming a suit of armor that ends at her wrists and ankles. Tenemi has seen a calm situation turn critical one time too many and likes to always be prepared. Bulky clothes can get caught on things. Some women become overly modest little doves if their shirts get ripped or torn. Also, a firm believer in the fact that unless you have to, a shinobi should never look the part. Though she does keep her new hitai-ate tied around her neck. She will tell you that she still has her brand, but it is on her left hip. The headband is her way of trying to adjust to the new Otogakure, trying to have some normalcy after a life of wandering around.

If one positive thing could be said about Tenmei's attire, it is that she knows how to accessorize. Even if her choices are pretty equally as boring. Scarves, boots, bracelets, hair ornaments, what ever else you can think of. She has it covered. Her little collection is growing now that she actually has a room to keep them in.


Personality
As a child Tenmei was very boisterous. She was always getting into something, usually belonging to someone else. Loud and a bit on the obnoxious side, she was never afraid to speak her mind. And even as a child, her language was very... colorful. It often led to conflicts that the girl was more than happy to resolve. Even if she lost in the end, she took pride in being willing to show just how much she'd go through to stick by her convictions. One of which was becoming one of the most famous kunoichi, not just in her country, but all of them. Not just of her generation, but of all time. She was determined to not only restore Sound to its former glory, but put them on top of all other shinobi nations.

Trouble was the girl's middle name.

That was until she actually became a shinobi. Then her whole attitude changed seemingly out of no where. She still held to her dreams, but was a lot quieter about them, preferring to let her actions speak louder than formerly foul language ever could. Many were shocked when she decided to primarily learn medical based techniques, given how confrontational she had been in the past. This new demeanor of hers has stuck with her over the years. Her former rambunctious nature falling into faded memories of others. Those who do remember it, seem to look at her with a bit of regret.

Tenmei has become a ghost of her former self. Now usually preferring to shy away from confrontation. In fact, she seems to go out of her way to avoid much attention all together. Introverted is probably the best way to describe her. Some may mistake describing her that way as labeling the girl as shy or timid, which once she drops her guard a bit, anyone can see is something that she is not. She is energized by her own company, preferring even to train alone when she can. Almost any social situation are quite draining. She's more introspective, preferring to talk about things that are mentally stimulating rather than topics of day to day life. Even things like someone describing a battle they were in, Tenmei is quick to interject her own thoughts of where they could have done something differently. As you can imagine, she doesn't make friends very easily.

The only time she speaks, is when she is spoken to. Even in conversation with those few she considers as friends, she is curt and to the point. She sees no use in creating bonds for the sake of having them; everyone has something to offer and when they can no longer offer it, the relationship is severed but never with malice, as there is always the chance she may have to work with them. This had led many to peg her as cold and insensitive.

It is only on a mission, or a matter of extreme importance, does that reckless little girl of the past rear her head once more. Tenmei becomes outspoken about any choices that may put others in danger, but she is more than willing to run into it if it only affects her health. Even when these actions would bring her some notoriety among her fellow shinobi, she is quick to downplay her own importance and is eager to share in the accolades.

However, there is something more deep down below the surface. There is a restlessness, a certain dissatisfaction of her own behavior that can be picked up by a very shrewd few. The truth is, she still wants all the attention, adoration, and fame. She isn't happy sharing it with others. There is a desire to be surrounded by friends, to have more loved ones than her own family. It's just that this is the burden she has to carry but it doesn't mean she has to like it. After all, pushing people away is a lot easier than answering complicated questions she isn't allowed to answer just yet.



==========
Statistics
==========


Primary Archetype: Ninsen Bloodline Specialist
This is only allowed to be a primary archetype, it allows the user to swap medical skills within the bloodline technique tree and also gain the naosu bloodline technique at stage one.
+1 power +1 control +1 reserve | -1 speed, -1 stamina,-1 willpower

Secondary Archetype: Offensive Healer
+1 to Intelligence, +1 to Reserves, +1 to Speed | -2 to Willpower, -1 to Power

Account Points Spent: 8
Stats: 2 (+ 1 Tactics, + 1 Willpower)
Jutsu: 6 (Kinobori/Kabenobori, Chakra Tsuitou, Shunshin, Ano: Tabakaru - Super Basic, Gekiyaku no Chakra: Infliction, Sweet Blood)
Inventory: 2 for 4 IP



Chakra

Power: 22
1 + 1 (N) - 1 (OH) + 21
Control: 22
1 + 1 (N) + 20
Reserves: 22
1 + 1 (N) + 1 (OH) + 19

Physical

Strength: 15
1 + 16
Speed: 17 (+ 16 AnO = 33)
1 - 1 (N) + 1 (OH) + 16
Stamina: 17 (+ 20 = 37)
1 - 1 (N) + 17

Mental

Intelligence: 15
1 + 1 (OH) + 13
Tactics: 15
1 + 13 + 1 (AP)
Willpower: 12
1 - 1 (N) - 2 (OH) + 14 + 1 (AP)

==========
Jutsu
==========


The Sigil of the Bunraku
(*Counts as a jutsu, but not as a list)


Medical Ninjutsu
Stage One
Igaku Kunren - Medical Training
Requirements: Control 2, Willpower 2

Kanrinin - Caretaker
Requirements: Control 3, Tactics 2

Stage Two
Jokyo Dokubutsu – Poison Removal
Requirements: Intelligence 5, Willpower 4, Tactics 4

Stage Three
Chiyute no Jutsu – Healing Hands Technique
Requirements: Control 8, Power 8, Reserves 6

Stage Four
Chakra Enjintou – Chakra Scalpel
Requirements: Control 12, Power 11, Reserves 10, Intelligence 12

Stage Five
Satsugaite – Killing Hands
Requirements: Control 17, Power 16, Reserves 16, Intelligence 15, Healing Hands


Global Ninjutsu & >> Ninsen Swaps
Stage One
Kawarimi no Jutsu (Body Switch Technique)
Requirements: Power 2, Tactics 2

>> Naosu
Replacing: Anrokku no Jutsu (Unlocking Technique)
Requirements: Intelligence 3, Reserves 3

Stage Two
Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique)
Requirements: Power 5, Control 4, Reserves 4

>> Minor Internal Healing
Replacing: [Open Slot]
Requirements: Power 7, Control 7, Intelligence 6

>> Pain Killer
Replacing: [Open Slot]
Requirements: Intelligence 7, Tactics 7, Control 6

Stage Three
Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
Requirements: Power 8, Control 8, Reserves 6

>> Detox
Replacing: [Open Slot]
Requirements: Power 10, Control 10, Willpower 8

>>Feign Death
Replacing: [Open Slot]
Requirements: Intelligence 10, Tactics 10, Control 8

Stage Four
Shunshin no Jutsu (Instantaneous Body Technique)
Requirements: Power 12, Control 11, Reserves 10, Intelligence 12

>> Patching Wound
Replacing: [Open Slot]
Requirements: Intelligence 15, Tactics 15, Willpower 13, Power 14


Ahou no Ojike
Stage Four
Requirements: 15 Speed, 14 Stamina, 14 Strength, 14 Tactics
Accumulated Bonuses: + 20 Stamina, + 16 Speed

Special Techniques:
Tabakaru: Super Basic
Chakra Chuudoku Sakuseigijutsu : Gekiyaku no Chakra
Stage One
Infliction
Requirements: 12 Control, 11 Reserves, 10 Power, 12 Willpower

Sweet Blood
Requirements: Infliction; 14 Control, 13 Reserves, 11 Power, 10 Tactics



==========
Items
==========
  • Standard Shinobi Kit (0)
    -- Projectiles: Coated (1), Returning (2), Obscured (2)
  • Debilitating Poison (3)
  • Hand Weapons (2), Implanted (1)
Weapon Points Remaining: 1
Additional Weapon Points Gained: 4



==========
Biography
==========



When my father and I talk about what happened that fateful night, he still wears a painful expression even after nineteen years. I was told that the night had started like any other. At the time, he was a hunter-nin who doubled as a sensei. I say doubled as, because at the time, there were few who would dare leave the village. Nearly all Otogakure shinobi were highly dedicated. And why wouldn't they be? I never saw it with my own eyes, but the technology he described outshone even Cloud's Sakoshi City at the time. The improvements that were made for the people were extraordinary. There was almost no where else to go, but Sound still found a way to go up.

He had returned home to my mother, a medic at the time. She had prepared him a wonderful meal. They relaxed, talked, enjoyed one another's company before retiring to bed. That was when they came, like cowards always do, quietly in the night and large in number. Nothing on their mind except for chaos and destruction. No hitai-ate were seen. Their faces hidden by shadows and masks. The details are hazy because it happened so quickly but the outcome was the same.

My parents fought all they could before the smoke and flames became too much. There was no hope in either of them as they looked at the blood soaked ground. There was nothing they could do for their home, for their comrades, for their village. The only thing they could do was escape with their lives. I was taught never to run, but I understand their weakness at the time.

They wandered around Rice for a few months before hearing rumors of other survivors, eventually making arrangements to meet up with the largest group. One that was being led by a man named Seijuu Ichiru. Even in Old Otogakure, the Seijuu were a prominent clan of skilled warriors and intelligent tacticians. They became a rallying point for the strays and the refugees. Not all of them shinobi, but many of them were since it was the shinobi who had the tenacity to survive.

When they arrived, they were pleased at what they found. Even though the group was small in number, it was highly structured. The Council had already been established; Ichiru-dono was the one in a position of authority similar to what a Kage might have been. Guidelines and moral codes were starting to form out of necessity which would later become the Iron Laws. As a medic, my mother was instantly helpful to the downtrodden group. As a sensei, my father's skills and knowledge were also welcomed. They established themselves in the group and found a sense of normalcy as the wanderers continued to reach out to locate the rest of Otogakure's survivors and scavenge goods.

It was in that normalcy that I was born. One of the first children born to the nomads. I only vaguely remember Ichiru-dono since he died when I was four. He was an older man and the added stress of seeing his home decimated and trying to rebuild was too much on him. At least he passed away peacefully. Luckily he had two sons to carry on his legacy. As the eldest, Kaigen-sama was the one to take control first.

Where as Ichiru had been focused on surviving, Kaigen was focused on thriving. Most of his decisions seemed radical at the time but were necessary. If you continue to cling to the past, always look back at once was, you'll never move forward... and if you do, you won't last long without an injury and the Nomads couldn't afford any slip ups. The people needed to become stronger, learn discipline, and rally together. Although I was young when Kaigen first took power and gave his stirring speech, I remember it rather vividly. I guess some could say that Kaigen-sama was my first love. A childish crush of course, but I looked up to him and admired him. Perhaps it was because, very shortly afterwards, there were so many changes enacted. The Council, the Iron Laws, the reinstatement of the Bunraku to which my mother was quickly made a part of. So over the next few years, I did everything I could to prove my worth in his eyes.

If you had an able body, even one as weak as a child's, you could be of use. We were taught that at the very least, we should pull our own weight and not be a burden on the encampment. When you're young, you can't do the things that adults can. We couldn't do the things shinobi could. However, energy is an almost inexhaustible supply in your youth. Cleaning up the area, setting up what you could, moving tents here and there, moving belongings and washing clothes. As soon as you could walk and comprehend basic instructions, you could be put to use.

Although I mostly stuck to that concept, I'll readily admit that I was not the easiest going youth. At six years old, I got in my first fight. Nothing more than a brawl really. Some idiot thought he was entitled to what I had just because he was older than me. I would have given it up if he had actually been pulling his own weight, but he had been bullying others into doing his chores for him. He left with a bloody nose, scratches and bites, crying like the baby he was. I watched on with a smirk as my mother was the one who patched him up, admonishing me the whole time. Depending on how you looked at it, it was downhill from there for a time. There were many more scuffles with other children around my age, acting like entitled brats. Sometimes I got in over my head, but I didn't go down without making them work for their win just as hard. I also got in trouble because of my mouth, but when you live in a group who were mainly salty adults, then you pick up a few things. Why was it alright for them to say something constantly, but wrong for me to say it? Something I never understood and still don't. But I'm getting off track.

Even before I could officially become a shinobi, my mother had begun teaching me some basic medical knowledge. With the right supplies, anyone could be a medic. Chakra just made it where less physical resources needed to be used. I learned how to bandage wounds and burns, which plants treated which aliments and which could be used to create toxins, how to set broken bones. Those sort of things.

Whenever I had the time, I'd also watch my father training some of the older children. I'd listen to him plan raids with those who were already seasoned ninja. I studied battle strategies before bed rather than fill my head with mind numbing fantasy stories that all ended happily. After all, the Nomads were still in the long process of regrouping and trying to survive. If you didn't learn early, stayed strong, you would fall behind.

Finally, I turned ten and was able to officially take on the rank of Kitaeru but not before another milestone in my life happened. My mother had kept it a secret all of her life, but she approached the Council and Kaigen the day before I was to receive my brand. She wouldn't let me attend so I'm not entirely sure what was said. Later that evening I was brought in and my true heritage was explained to me, the origins of my clan and bloodline, the reason why this was something that was kept hidden from myself and the nomadic leaders for so long. My mother had given them all of the medical information she knew about the Ninsen shortly after her arrival, but to her surprise, the Council had most of the same information. It seems that we weren't their first run in after all like she had thought. Still, she was thankful they kept her, and now my, secret.

I viewed it as a double edged sword. The more I thought about it, the more wasted potential I saw. Certainly, anything that lives can die but if death is such a small probability, why keep yourself restrained at all times? My mother lived in a different time than I did. She grew up with the stories of Ninsen Hao and his hubris, his demise. I felt that that sort of mentality was needed now more than ever. It was only my father who could reason with me. If word got out about the clan's abilities, then Sound would be viewed as more of a threat and not a potential ally. There would come a time when, with the right training and tactics, I could rival any shinobi in the world... but it wasn't now. It would be when Sound rose from the ashes, when it was more stable.

So as I stood to receive my brand on my right flank, I stood knowing that I'd have to bide my time. I'd have to find other ways to help rebuild. I could still be a hard hitting hammer when the time came, but for now, my role would best be served as a nail.

I began working a little more closely with my mother, began to become something of a passable medic while working to make myself a well rounded shinobi with more of a focus on ninjutsu. It also made things less awkward learning about the Naosu. It wasn't just this weird creature living inside of me; it was its own organism with its own needs and functions. Though my mother would never have approved, I began to test its limits and capabilities for myself. I noticed a link between my own strength in chakra and how quickly and efficiently it was able to work. Up until now, I had only been a student but now it was time to choose a path, and while I would have much rather have preferred a purely taijutsu style, my body needed something different to be at its peak, so I focused on ninjutsu and continued working along side my mother.

The rankings among the Nomads work differently than those of other, lesser countries. Genin have it easy with scouting missions, chasing lost pets, running messages here and there. Kitaeru are trained as warriors from the get go. Not only must we survive more dangerous undertakings but the only way to be promoted is to defeat a Hiyoutori. Our missions involved infiltration, assassination, raids. Nothing prepares you for battle like experience. I was a quick study and raised through the ranks after only two years. I likely could have after my first year, but my mother cautioned me on relying on my kekkei genkai too much. Though my techniques were less powerful, the time I had spent studying under my parents helped and being able to read my opponents moves. I knew what he was going to do before he was able to act. There were many close calls. Those who viewed the match said it was my tenacity and determination. Those were factors, yes, but the truth is... I was better.










==========
Randomness
==========
The Naosu has made a comfy home for itself primarily behind the manubrium section of the sternum.


==========
Threads
==========

Last edited by Sinnocent; 11-13-2015 at 08:55 PM.. Reason: Making this chick bad ass
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Old 03-18-2011, 10:16 AM   #2
Sinnocent
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Posts: 3,307
Default kokuuzou

The Shinsei Clan

"We came from the stars
Each life is its own cosmos
A new furnace for their particles..."



Seiun
Gyarakushai




Last edited by Sinnocent; 10-27-2015 at 09:25 AM..
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Old 06-16-2012, 03:57 PM   #3
Sinnocent
So fragile yet so devious
 
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Join Date: Sep 2006
Posts: 3,307
Default Aburae Yui - Grass Jounin

Name: Aburae Yui
Age: 20
Sex: Female
Height:

Character Type: Shinobi

Country/Village: Kusa no Kuni, Kusagakure
Rank: Jounin
Division: MOED - EI

Nindo:



Physical Description:

Clothing:

Personality:

Statistics

Archetype: Bookworm
Combo Special: You may spend up to two rather than one thread points on jutsu. The second point spent on jutsu must always be a Genjutsu or Ninjutsu.
(N)injutsu Specialist: +2 to Power, +1 to Control | -2 to Strength, -1 to Tactics
(G)enjutsu Specialist: +2 to Willpower, +1 to Intelligence | -2 to Strength, -1 to Stamina


Account Points: 3
(Utsusemi no Jutsu, Hake no Jutsu, Sumi Sansaku no Jutsu)


Chakra
Power: 23
1 + 2 (N) + 20
Control: 22
1 + 1 (N) + 20
Reserves: 21
1 + 20
Mental
Intelligence: 19
1 + 1 (G) + 17
Tactics: 17
1 - 1 (N) + 17
Willpower: 19
1 + 2 (G) + 16
Physical
Strength: 11
1 - 2 (N) - 2 (G) + 14
Speed: 14
1 + 13
Stamina: 13
1 - 1 (G) + 13
Jutsu and Techniques

Stage One

Etai Souken (Nature Creation)
Requirements: Power 2, Tactics 2

Stage Two
Hinsei no Senrigan (Nature’s Clairvoyance)
Requirements: Intelligence 6, Tactics 5, Control 5

Stage Three
Osore Kusa (Horror Plant)
Requirement: Power 9, Control 9, Intelligence 7

Stage Four
Kusa Shunshin (Grass Instant Relocation)
Requirement: Intelligence 14, Tactics 13, Willpower 11, Control 10

Stage Five
Shikon Kusaki (Pirahna Plants)
Requirement: Power 18, Control 17, Reserves 17, Tactics 14

Global Ninjutsu
Stage One
Anrokku no Jutsu (Unlocking Technique)
Requirements: Intelligence 3, Reserves 3

Stage Two
Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique)
Requirements: Power 5, Control 4, Reserves 4

Stage Three
Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
Requirements: Power 8, Control 8, Reserves 6

Stage Four
Tenkuu Hokou no Gyou (The Art of Walking on Air)
Requirements: Power 15, Control 15, Reserves 13, Intelligence 14

Global Genjutsu
Stage One
Bouzenjishitsu no Jutsu (Stupification Technique)
Requirements: Willpower 4, Intelligence 4
Trigger: Eye Contact
Duration: 1/3/6


Stage Two
Senro Ue Fuku no Jutsu (Track Covering Technique)
Requirements: Willpower 6, Intelligence 5, Power 5
Area of Effect: Footprints
Duration: 1/3/5


Stage Three
Kai
Requirements: Willpower 8, Intelligence 6, Tactics 8

Futoumeisei Gai Nai No
Stage One
Utsusemi no Jutsu (Cast-Off)
Requirements: Control 3, Willpower 2

Sumi Ninjutsu

Stage One
Hake no Jutsu (Paintbrush Technique)
Requirements: Power: 3, Intelligence: 2

Sumi Sansaku no Jutsu (Ink Walking Technique)
Requirements: Control: 2, Tactics: 2


Item Points Remaining: 8
Additional Item Points Gained: 0

Biography:


Thread Ratings:
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Last edited by Sinnocent; 03-25-2015 at 01:50 PM..
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Old 01-17-2014, 08:56 PM   #4
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Default Boukyaku Kasui

Name: Boukyaku Kasui
Age: 19
Sex: Female
Height:

Character Type: Shinobi

Country/Village: Mizu no Kuni, Kirigakure
Rank: Chuunin
Division:



Physical Description:

Clothing:

Personality:




Statistics

Archetype:

Physical

Strength:
1
Speed:
1
Stamina:
1
Mental

Intelligence:
1
Tactics:
1
Willpower:
1
Chakra

Power:
1
Control:
1
Reserves:
1
Jutsu and Techniques




Item Points Remaining: 8
Additional Item Points Gained: 0

Biography:


Thread Ratings:

Last edited by Sinnocent; 10-22-2015 at 08:32 PM.. Reason: Changing Rank
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Old 05-21-2014, 03:29 PM   #5
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Posts: 3,307
Default The Owl

Name: Himura Miyako
Age: 27
Sex: Female
Height: 5'5

Character Type: Shinobi

Country/Village: Yukigakure
Rank: Jounin
Division: Refugee



"Courage is not the towering oak that sees storms come and go; it is the fragile blossom that opens in the snow."

Physical Description:

Clothing:

Personality:

Statistics
Combo Archetype: Savage
Combo Special: Twice per thread, the Savage's beast can use one Ninjutsu technique the Savage knows. The jutsu used each time must be different, and they count as part of the Savage's given uses for that jutsu per thread.
Beast Master: +2 to Speed, +1 to Willpower | -1 to Intelligence, -1 to Tactics, -1 to Control
Cavalier: +2 Speed, +1 Power | -2 Intelligence, -1 Reserves

Account Points Spent: 3
Jutsu: Beast Master List - Bestial Bunshin, Nocturnal Hunter, Eagle’s Eye


Physical

Strength: 22 (+ 20 CnK = 42)
1 + 21
Speed: 22 (+ 15 CnK = 37)
1 + 2 (B) + 2 (C) + 17
Stamina: 23 (+ 15 AnO = 38)
1 + 22
Mental

Intelligence: 15
1 - 1 (B) - 2 (C) + 17
Tactics: 16
1 - 1 (B) + 16
Willpower: 19
1 + 1 (B) + 17
Chakra

Power: 15
1 + 1 (C) + 13
Control: 15
1 + 14
Reserves: 13
1 - 1 (C) + 13

Jutsu and Techniques

Chigatana no Kenbu
Stage Five: Walking genocide
Stat Requirements: Strength 22, Stamina 19, Speed 15, Willpower 16
Accumulated Stage Bonuses: +20 Strength, +15 Speed, +10 Stamina

Special Techniques
Sakki no Kanji (Feeling of Bloodlust) Level 1
Sakki no Kanji (Feeling of Bloodlust) Level 2

Ahou no Ojike
Stage Three
Requirements: 12 Speed, 8 Stamina, 8 Tactics
Bonuses: +15 Stamina, +12 Speed

Special Techniques

Hyouton
Stage One
Shogai Ni Hanshite Kanbo (Ice Element: Ward Against Cold)
Requirements: 3 Willpower, 3 Control

Stage Two
Reinigiri (Ice Element: Zero Grip)
Requirements: 6 Reserves, 6 Power, 4 Willpower

Stage Three
Tsubetai Murasuzume (Freezing Flock)
Requirements: 10 Reserves, 10 Power, 8 Tactics

Stage Four
Yuki Shunshin (Ice Element: Snow Instantaneous Body)
Requirements: 12 Reserves, 11 Power, 10 Control, 12 Willpower


Global Ninjutsu
Stage One
Kawarimi no Jutsu (Body Switch Technique)
Requirements: Power 2, Tactics 2

Henge no Jutsu (Transformation Technique)
Requirements: Control 3, Intelligence 2

Stage Two
Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique)
Requirements: Power 5, Control 4, Reserves 4

Kyou Masukingu no Jutsu (Sound Masking Technique)
Requirements: Intelligence 6, Tactics 5, Control 5


Global Genjutsu
Stage One
Bunshin No Jutsu (Clone Technique)
Requirements: Control 2, Intelligence 2
Trigger: Must be within eyesight of targets
Durations: 1, 3, 6

Stage Two
Senro Ue Fuku no Jutsu (Track Covering Technique)
Requirements: Willpower 6, Intelligence 5, Power 5
Trigger: Area of Effect: footprints
Durations: 1, 3, 5

Stage Three
Kai
Requirements: Willpower 8, Intelligence 6, Tactics 8


Beast Master List
Stage One
Owner Jutsu: Bestial Bunshin
Jutsu Requirements: Power 3, Tactics 3

Stage Two
Owner Jutsu: Nocturnal Hunter
Jutsu Requirements: Power 5, Control 4, Reserves 4

Stage Three
Owner Jutsu: Eagle’s Eye
Jutsu Requirements: Power 10, Control 10, Tactics 8


Inventory
  • Standard Shinobi Kit (0)
  • Katana (3, Obscured: 2)
  • Hand Weapons (2, Hidden: 1)

Weapon Points Remaining: 0
Additional Weapon Points Gained: 0


Biography:


Other Info:


Quote:
Name: Izanami
Species: Eurasian Eagle Owl
Age: 15
Sex: Female
Height: 27"
Weight: 9 lbs
Wingspan: 70"
Talons: 3.5"
Beak: 2.3"
Rank: Jounin


Physical Description:

Personality:

Statistics
Physical

Strength: 7
1 + 6
Speed: 8 (+ 6 M = 14)
1 + 7
Stamina: 7
1 + 6
Mental

Intelligence: 7
1 + 6
Tactics: 7
1 + 6
Willpower: 5
1 + 4
Chakra

Power: 6
1 + 5
Control: 5
1 + 4
Reserves: 5
1 + 4

Skills
Madoiken
Stage Two
Stat Requirements: 7 willpower, 7 intelligence, 6 speed
Accumulated Stat Bonuses: +6 Speed

Special Techniques
Manegoto [Make Believe]
Shokubutsu: Memai
Shokubutsu: Nakidasu Tsubame

Inventory
Standard Shinobi Kit (0)


Other Info:
Thread Ratings:
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Old 06-12-2014, 04:40 PM   #6
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Default Character Plan

Sand - Genin
Cloud - Chuunin
Leaf - Chuunin
Rain - Chuunin
Mist - ???
Grass - Jounin
Avenger - Jounin
Miko - Jounin
Sound - Sennin
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Old 07-11-2015, 07:36 PM   #7
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Default The Dragon Princess

Hakuryu Miki
The White Dragon Princess


Age: 33
Sex: Female
Height: 5'7

Character Type: Miko

Country/Village of Birth: Tano no Kuchi
Permanent Residence: Kuma no Kuchi
Current Location: Wandering
Rank: Reibai (Jounin)

Motto: "I am the instrument of her revenge."

Quote:
There is a legend of a pond far off in the western lands. The pond is large enough that, in fine weather, little waves rise up on account of its size. It is said to be a beautiful place, full of life and flora. In the summertime when the weather is fair, people will swim within the clear waters. Yet none will dare to venture too far from shore, and no one knows how deep the pond goes. The locals speak of a white dragon, O'Goncho, who dwells within the depths. Every fifty years, he takes the form of a golden bird and rises up from the pond and cries out with the howl and screech of a wolf. In that year a tremendous famine spreads.

The famine does not necessarily take the form in which one would immediately think of, resulting in a lack of food... but rather the archaic definition: characterized by an extreme hunger and shortage. Whatever one is already lacking in, O'Goncho takes away more of it creating rabid desires within an individual. He feeds off the emotional turmoil he creates, showing no remorse to or for anyone.

For generations, locals made appeals at the pond to keep him from crying out. But like the famine he brings, the dragon is a greedy creature who continues to want more: prayers, crops... sacrifices.

It has been said that some of those chosen as a sacrifice have been returned, made drastically different by their encounter with the dragon. They walk the land as ravenous creatures, taking the spirit of O'Goncho far outside his reach, feeding him with their actions...


Façade:
The dragon has changed her appearance from what it was when she was a youth. Out of all of his vessels, Miki is his proudest creation and he shows it with how he fashioned her in his own image.

Gone is the flaxen hair, drained of it's color and shine to an unnatural looking white. He peers through her once teal eyes, lending to them a piercing emerald gaze. And while some may just blame it on the passage of time and the maturing of a body, soft rounded features have been chiseled away into something statuesque. Her skin tone is a of a crystalline pink marble. Smooth and flawless with just a casual glance, but get close enough to touch and one will find it littered with scars and imperfections.

Not all of it is his work though. She appeals to his very nature, learning the more dangerous and blood-thirsty fighting styles that have honed body and mind further, pushing her beyond the limits of what it is to be a human. Miki takes pride in her body and the years spent learning taijutsu has given her a subtly defined musculature paired with an equally lithe and agile frame. She also takes pride in her health, eating well and staying away from vices that may hinder her abilities or faculties. If she is injured, she takes the time to heal properly before setting out again. And finally she has pride, almost to the point of arrogance, in her appearance though she refuses to use such "tricks" as makeup and paints to enhance them. She prefers to let her natural beauty speak for itself.

Trappings:
While traveling, Miki gives very little thought or care to the clothing she chooses to wear. She will usually let terrain and weather dictate her choices in that regard. She will walk into a town in her usual attire; draped in a haltered white tunic paired with black leggings. Anything else she would require is usually obtained when needed and left behind when she goes.

In her travels, she has picked up some clothing that goes well with what she has on her at the time; two of which are most prized possessions. The first is an ornate set of ceremonial armor she picked up while on a job in Sumibi no Sato: crimson lacquered plate faulds trimmed with gold fashioned into the head of a dragon on each section, golden spaulders shaped into decorative dragon wings, matching gauntlets and greaves bejeweled with sparkling emeralds. While this is set of armor is brought with her from time to time, she does not tend to wear it for any protective purposes.

Her second the daisho she was given while in Sennou no Shi. These blades were said to be personally forged by one of the oldest and most revered members of the Last Legion, especially for her. The hilts are onyx, eroded over time and use to fit perfectly in her hands and wrapped with crimson silk for added comfort. These are almost always with her, strapped along her waist.

And while it is not

Conventionality:


Statistics

Archetype: Anlace
Combo Special: One post per thread with an extra for every 10 Reserves, the Anlace can imbue his weapon with a "cut-all" property for one post, meaning it has the ability to easily cleave through solid, physical objects. It can also cut through Ninjutsu equal to the user's highest Stage in a Taijutsu he knows minus one.
Blade Dancer: +1 to Strength, +1 to Speed, +1 to Tactics | -1 to Willpower, -1 to Reserves, -1 to Power
Tactician: +2 to Tactics, +1 to Intelligence | -2 to Strength, -1 to Power

Perks: Tai Savant

AP: 3 Jutsu

Physical

Strength: 24
1 + 1 (BD) + 23
Speed: 20
1 + 1 (BD) + 18
Stamina: 20
1 + 19
Chakra

Power: 16
1 - 1 (BD) - 1 (T) + 17
Control: 17
1 + 16
Reserves: 16
1 - 1 (BD) + 17
Mental

Intelligence: 14
1 + 1 (T) + 12
Tactics: 16
1 + 1 (BD) + 2 (T) + 12
Willpower: 16
1 - 1 (BD) + 16

Jutsu and Techniques


The Paths of the Shrine Maiden
Divination, Hex Witch, Deny
Stage One
Slot One: Jikan wo Tsutaeru - Telling Time
Requirements: 2 Control, 2 Intelligence
Condition: None

Slot Three: Kurai Geijutsu - Dark Arts
Requirements: 3 Control, 2 Tactics
Condition: None

Slot Five: Kogei Ofuda - Seal Crafting
Requirements: 4 Control, 4 Power
Condition: None

Stage Two
Slot One: Ofuda Gijutsu: Shiten - Seal Technique: Perspective
Requirements: 5 Control, 4 Power, 4 Reserves
Condition: Revealing Hidden Knowledge

Slot Three: Shinpo Ofuda Gijutsu: Hai Bukuro - Hex Seal Technique: Ash Bag
Requirements: 6 Control, 6 Power, 4 Willpower
Condition: None

Slot Five: Shinpo Ofuda Gijutsu: Kindan Kotoba - Hex Seal Technique: Sealed Words
Requirements: 7 Control, 7 Power, 6 Willpower
Condition: None

Stage Three
Slot One: Shinjutsuno Kyouyuu - Sharing the Truth
Requirements: 8 Control, 8 Power, 6 Reserves
Condition: None

Slot Three: Shinpo Genkaku: Yami no Kankeki - Hex Illusion: Bolt of Darkness
Requirements: 9 Control, 9 Reserves, 7 Willpower
Condition: None

Stage Four
Slot One: Enshi no Gishiki - The Ritual of Far Sight
Requirements: 12 Control, 11 Power, 10 Reserves, 12 Willpower
Condition: Revealing Hidden Knowledge

Slot Three: Onajimi - Familiar
Requirements: 4 Control, 13 Power, 11 Reserves, 10 Intelligence
Condition: None

Stage Five
Slot One: Seppun no Shizuka - Kiss of Tranquility
Requirements: 17 Control, 16 Power, 16 Reserves, 15 Willpower
Condition: Helping the Helpless

Ahou no Ojike
Stage Five
Requirements: 20 Speed, 18 Stamina, 18 Strength, 16 Tactics
Accumulated Bonuses: +25 Stamina, +20 Speed

Chigatana no Kenbu
Stage Five: Walking genocide
Stat Requirements: Strength 22, Stamina 19, Speed 15, Willpower 16
Accumulated Bonuses: +20 Strength, +15 Speed, +10 Stamina



Inventory
Standard "Shinobi" Kit (0),
Katana (3), Wakizashi (2)
Body Armor (2), Limb Armor (1)

Initial Item Points: 8
Item Points Purchased: 0
Item Points Used: 0
Item Points Remaining: 0



Biography:
The Waif




The Pledge
Then there was her... Kumori Kou

The Turn


The Prestige
Then there was her... Kyuukai Aikiko

Other Info:

Thread Ratings:


*Notes to Self:
Other Lists to take: Mercenary List, Onken, Chou Jin Genkotsu, Sleeping Blue Dragon or Acrobatic Feats

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Old 07-11-2015, 07:37 PM   #8
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Default Cloud Chuunin

==========================
Surname, First Initial: Uno R.
Alias: None
Serial:
Military Rank: Corporal
Company/Squad: N/A
Technical Occupation: Engineering, Daedalus Council Clerk
==========================
Specialization: Gadgeteering
Birthplace: Sakoshi City
Medals Earned: None
Chevrons: None
==========================
Associations:
Uno Fumio, Father
Uno Minami, Mother
Uno Katashi, Elder Brother (Deceased)
Uno Seiji, Younger Brother
Uno Heikemi, Adopted Younger Sister/Niece
Jyushin Nagai, Former Academy Teacher
Dependents: None
Marital Status: Single
Declared Next of Kin: Uno Minami
==========================



Full Name: Uno Rei
Age: 19
Sex: Female
Height: 5'6

Character Type: Shinobi

Country/Village: Rai no Kuni, Kumogakure
Rank: Chuunin

Nindo: "If at first you don't succeed, break the shit and start again."

Physical Description:
Rei walks the precarious line between not disheveled and just not giving a damn.

Given how she poorly she eats, one would be rather amazed to find out that the kunoichi's body is kept up well enough. Her core is very strong for one who places little emphasis on taijutsu training. Her arms and legs showing some subtly defined muscles. Most of the fat she takes in from her gross amount of is evenly distributed between her feminine assets.

Her hair is the color of midnight, black but so vibrant that it looks almost blue or purple in certain lights, lack any real luster outside the color. She keeps the ends of it dyed a magenta shade about four inches from the tips. Some would argue that its cut resembles layers, but Rei cuts it herself and doesn't pay proper attention to things like framing or lengths but manages to pull it off well enough save from her bangs that often tumble down into brown, apathetic, eyes that usually have bags under them. This tired appearance is often made worse by the fact her eyes already deep set and hooded. The disinterested look loaned further credence by her facial structure, a small upturned nose and fuller bottom lip that always makes it look like she is pouting or just in a foul mood.


Clothing:
Uniforms have always been looked upon with extreme disdain. A few of her commanding officers seem to thinks that she takes a perverse pleasure in trying to subvert and skirt the rules. As you can imagine, this caused quite a bit of problems for the girl while she was in the academy. Disciplinary action never seemed to have all that much effect on her either but at least now the days of being forced to wear them are over.

However much Cloud might insist the standard uniform is the most combat effective, it isn't the most comfortable. She would much rather stick all her chevrons, pins, insignia, and whatever else you have all on her hitai-ate and wear it as a belt or loosely tied around her neck.

In the meantime, Rei's preferred choice of clothing is about as monotone and worn as her personality. She normally stays clad in a jersey tee that is just a size too big and allows the straps of a black sports top to show through the stretched neckline, a paid or black cotton shorts, and black sneakers. On the rare occasion it does happen to be chilly out, she'll throw on a much too large maroon hoodie. There has been some speculation as to if this is the only set of clothing she has or she just has a lot of them.

Personality:
Rei is a creature of much theory and speculation.

The girl seems lost in her own world, only rarely taking a step out for the right set of words or if something sparks her interest. The young woman seems to care little for the things other people do. She doesn't go out with others her own age. No one can remember for certain if she ever had a significant other, or even showed any sort of inclination toward someone in that way. There is no one close enough to her that can call her a friend. She's never been one for wasted words, rarely speaking even if spoken to. She doesn't seem to acknowledge compliments nor hurt by insults. She has never engaged in deep, philosophical debates nor sunk to depths of awkward pleasantries.

Everyone seems to have their own theories, but Rei has just accepted the reality that is life. Nothing really matters all that much and those things that do, are still too precarious to risk putting everything on the line for. People will always have an opinion of you but they are rarely ever informed. In a society that saw family members pitted against one another in battles to the death, you can trust no one... so why bother? Creativity is stifled, personal beliefs that are not in line with the majority (or at least those in power) could cost you your life.

The only three things known to have brought about even a gleam in her eyes in recent years. She does have a maternal, softer side that comes out around her younger brother and sister.

Two of those have been a chance to learn something and/or a shiny new piece of technology. Even with that, the rest of the world falls away and she'll be obsessed with it until either figures it out or gets frustrated. However, Rei will never give up on it. Opting instead to stash it away until a new breakthrough can be made that will allow her to better revisit it when the time is right.



Primary Archetype: Tactician
Special: When taken as Primary Archetype, the character can instantly recognize an enemy’s plan/trap once a thread. The tactician can then take appropriate measures to avoid or counter.
+2 to Tactics, +1 to Intelligence | -2 to Strength, -1 to Power

Bonuses:
Engiversary Cross-village List Gift
AP: 6 AP Spent | 3 Jutsu | + 2 Power, + 1 Control
GMAP: + 2 on Jutsu

Statistics
[Primary] Mental

Intelligence: 12
1 + 1 (T) + 10
Tactics: 13
1 + 2 (T) + 10
Willpower: 11
1 + 10
[Secondary] Physical

Strength: 8
1 - 2 (T) + 9
Speed: 12 ( + 12 AnO = 24)
1 + 11
Stamina: 8 ( + 15 AnO = 23)
1 + 7
[Tertiary] Chakra

Power: 10
1 - 1 (T) + 8 + 2 (AP)
Control: 10
1 + 8 + 1 (AP)
Reserves: 9
1 + 8
Jutsu and Techniques

*Gadgeteering Swaps

Ahou no Ojike
Stage Three
Requirements: 12 Speed, 8 Stamina, 8 Tactics
Cumulative Bonuses: + 15 Stamina, + 12 Speed

Special Techniques
{S1} Tabakaru: Super Basic [[4 Tactics, 4 Intelligence]]
{S2} Tabakaru: Basic [[Tabakaru: Super Basic, 7 Tactics, 7 Intelligence, 6 Willpower]]
{S2} Gokan [[7 Tactics, 7 Intelligence, 6 Willpower]]
Raiton
Stage One
Raiton: Dengeki Bushin (Lightning Release: Electric Shock Clone)
Requirements: Willpower 3, Reserve 3

*RT&T (Radio Transmitter and Tracker)
Replacing: Open Slot
Requirements: Willpower 4, Tactics 4

Stage Two
Raiton: Rousuru (Lightning Release: Deafen)
Requirements: Power 5, Control 4, Reserve 4

Stage Three
Raiton: Denki no Henkan (Lightning Release: Electrical Transformation)
Requirements: Power 10, Control 10, Intelligence 8

*ADS (Alchemical Doping Serum)
Replacing:Open Slot
Requirements: Willpower 10, Tactics 10, Reserves 8

Smoke Ninjutsu
Stage One
Kemuri Yoatsu (Smoke Pressurization)
Requirements: Power 4, Control 4

Stage Two
Kemuri Kawarimi no Jutsu (Smoke Body Replacement Technique)
Requirements: Power 6, Control 6, Tactics 4

Global Ninjutsu
Stage One
*Machine Affinity
Replacing: Kawarimi no Jutsu (Body Switch Technique)
Requirements: Power 2, Tactics 2

Stage Two
Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique)
Requirements: Power 5, Control 4, Reserves 4

*RSS (Remote Surveillance Spider)
Replacing:Chakra Hikari no Jutsu (Chakra Light Technique)
Requirements: Power 6, Control 6, Intelligence 4

Stage Three
Hitoshizeru Bakuhatsu no Jutsu (Hidden Explosion Technique)
Requirements: Power 9, Control 9, Intelligence 7


Inventory
Shinobi Kit (0)


Initial Weapon Points: 8
Weapon Points Purchased: 0
Weapon Points Used: 0
Remaining Weapon Points: 8




Biography:
Personal Timeline and Notes
Born in Sakoshi City
Idolized her older brother who was a Shinobi
Graduated academy at 8
Promoted to Chuunin at 16
Requested inner-division transfer at age 18

Other Info:
The death of her brother Katashi during Nagai's assault on Sakoshi City has left her at odds with her family.

Thread Ratings:
Youth of the Nation:Engiversary Cross Village List, 6 AP on + 2 Power, + 1 Control, and 3 Jutsu, 2 GMAP on Jutsu
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Old 10-15-2015, 08:40 AM   #9
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Default Ninsen Stuff (?)



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Old 10-15-2015, 08:41 AM   #10
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Default Shunmin Rework

Placeholder for Clan Stuff

To Do:
History Update
Look at Genjutsu and how it works
Probably lots of list revisions







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