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#1 |
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![]() Contents Page Post 2: Leaf Chuunin - Muramoto Tatsuo Post 3: Shoda Kagero's Unity Squad Post 4: Chop Shop - Nunchaku no Jutsu
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Tiger | Warrior | King | Sparrow | Mask | Dreamer | Stoic ![]() Kaihoukan GM + Shoda Co-GM [Hall of Heroes] [AP] Chilling to: Pain (De La Soul ft. Snoop Dogg)
Last edited by Calibur; 02-09-2019 at 05:14 PM.. |
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#2 | |
Elder Member
Join Date: May 2008
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![]() Voice Actor: Johnny Yong Bosch ![]() Muramoto Tatsuo aka 'The Talent' Age: 16 Sex: Male Height: 5'9" Station: Shinobi Country: Hi no Kuni Village: Konohagakure Rank: Chuunin Division: Hada Budo/Martial Way: Let go your earthly tether, enter the void and become fire. Physicality: Shinobi practices present a constant challenge to Tatsuo's body’s natural state. Although primarily mesomorphic, with a balanced, rectangular physique and the ability to gain muscle fairly easily, he was beset by the endomorphic trait of being unable to lose fat at the same rate. As a child, he was fairly solid in build — stockier than the other children — and, as a result, slow. The fact that he now boasts a more athletic form is a testament to the rigorous training that he continues to endure. Having remained broad shouldered and powerful of stature, his soft skin sits atop a hardening musculature, creating a youthful yet highly functional body. However, despite his age, he is not without scars, and his forearms, lower legs, and areas of his chest and abdomen are decorated with the skin’s sigils of battle. These stand out against the healthy hue of Tatsuo’s tan, gained through considerable time spent outdoors. While his body may have undergone a distinct transformation, his face has survived the self-improvement process largely intact. Square, blue-green eyes flecked with emerald rest on either side of a rounded, upturned nose. Below this lies Tastuo’s big mouth, which favours big smiles. He can carry off both close-lipped and toothy grins with a playful charm, a quality matched by the thick, sleek, black hair that rambunctiously tufts over the crown of his head and curls in a thick cowlick to the crest of his brow. While creating a rather aerodynamic look in profile, this is not by design. Indeed, no hair product has yet stood a chance at taming the wild look. Clothing: Call Tatsuo old-fashioned, but he is very much a fan of simple, practical outfits. No, seriously, call him old-fashioned; he’ll take it as a compliment. He has pretty much worn the same style since childhood, only upgrading in size or sharpening the cut of each item when his changing physique demanded it. Truly functional, versatile clothing means that he can make the most of his days, which are long. Vests, t-shirts and open-collar shirts (both peaked and mandarin-style) comprise the bulk of his wardrobe, either layering themselves or alternating over a staple of loose trousers tucked into shinobi sandals. His preferred colours are red, white, navy blue and shades of olive green. His favourite garment reflects this: a long, changshan-style jacket, dark green with vermillion piping, and belted with an even darker sash to create an apron effect reminiscent of a martial arts gi. He will quite often roll up the sleeves of whatever he chooses to wear so that he might free up his hands while showcasing his scars, which are firm reminders of his ongoing service to the Hidden Leaf. He is not all business, however, and over the years has allowed a few accessories to creep into his wardrobe for added style — from fingerless gloves to red-rimmed sunglasses and even the odd woven bracelet. Personality: Tatsuo follows the warrior way. To be a warrior is to forsake the selfish life of a fighter, of a brawler, and of any martial artist seeking enlightenment for means of validation or though altruistic service, as well as pawns who care little for their fate. To be a warrior is to already know one’s worth, relevance and relation to a greater cause. Not war, as the name might suggest, but the life cycle of the universe with the warrior in place as an active agent of balance, order and disorder, time and meaning. As such, Tatsuo considers himself a small piece within a much larger puzzle, and certainly not the centre of life as he knows it. He is humble and forthright, having no reason to shy away from sharing his thoughts. He rarely, if ever, wishes ill upon another or judges them without due cause. But he is neither meek nor subservient unless in the presence of someone he considers to be a greater agent of balance. Being a warrior also requires vast reserves of strength, especially when it comes to character. He is strong-willed. He forms strong friendships. He’s smart and applied, and he know it. He just doesn’t flaunt it. He wasn’t born with any of these outstanding qualities. He built his own prodigious focus from the blandest of raw materials and, in doing so, freed himself from the frailties of self-doubt, self-loathing, aimlessness and jealousy. Behind each of his actions lies a sense of inner peace, which allows for a naturally cool head and makes him slow to truly anger. But when he does, he means it. In circumstances where he feels intense emotion, he isn’t afraid of where each one might lead and knows how to channel most, particularly in battle. In matters of the heart and romance, he hasn’t quite cracked the code but endeavours to learn and, like other boys his age, competes for the attentions of the fairer sex with good-natured competitiveness, even if that means he finishes last more often than not. Highly reflective and self-aware, and quietly humorous, he has learnt to feel both deeply and fully, with a strong capacity for empathy, admitting to mistakes and embracing alternative ways of thinking. Although his attitude has garnered much respect from superiors, given his increasingly sterling service record, some, including friends, have interpreted his mature outlook as arrogance or, worse, falseness. Some judgments of his character he recognises, but others he misses. He is not as perceptive of others as he could be, a result of his focus on the philosophical, but wisdom and naivety are not mutually exclusive and, at sixteen, he has barely sampled the experiences life has yet to throw at him. His fascination with the learning process and his acceptance that success often comes through trial and error will ensure he takes each of these in his stride. Custom Archetype: Warrior Archetypes: Taijutsu Specialist + Polymath Special: Once per thread, the Warrior can will their body into a zen-like state of martial prowess, increasing any one of their Physical stats by their Willpower stat for a single post while retaining full Taijutsu bonuses. Description: Warriors are aspiring combat specialists who strive to augment their mastery of a defining hand-to-hand style with rigorous training in complementary weapon- and chakra-based schools. Having earned a reputation as 'the cavalry', these individuals will seek out the thick of any fight, tirelessly motivated by the opportunistic ambition to become indispensable powerhouses. This knack for reinforcement also puts them in good stead to become academy teachers or division masters-at-arms. Stat Merits: +2 to Intelligence, +1 to Tactics, +1 to Speed Stat Flaws: -2 to Reserves, -2 to Power Primary: Physical Secondary: Mental Tertiary: Chakra Statistics: Physical Speed: 1 + 1* + 10 = 12 [+15 Ekitai Kenfu] = 27 Strength: 1 + 10 + (1AP) + (2 TP) = 14 [+15 Jigi o Eta Senshi] = 29 Stamina: 1 + 10 = 11 [+12 Jigi o Eta Senshi] = 23 Mental Willpower: 1 + 12 = 13 Intelligence: 1 + 2* + 9 = 12 Tactics: 1 + 1* + 6 = 8 Chakra Power: 1 - 2* + 10 = 9 Control: 1 + 8 = 9 Reserves: 1 - 2* + 6 + (1AP) = 6 Jutsu and Techniques: [Ekitai Kenfu / Fluid Fist Style] Stage I [Speed 5, Strength 3] Stage II [Speed 8, Strength 6, Control 6] Stage III [Speed 11, Strength 9, Control 8] Bonus: Speed +15, Strength +12 [Jigi o Eta Senshi / Well-Timed Warrior] Stage I [Strength 4, Speed 4] Stage II [Strength 7, Speed 7, Intelligence 6] Stage III [Strength 10, Speed 10, Intelligence 8] Special: Rebound Special: Deflect Bonus: Strength +15, Stamina +12 [Global Ninjutsu] Stage I Kawarimi no Jutsu (Body Switch Technique) [Power 2, Tactics 2] Kakuremino no Jutsu (Magic Cloak Of Invisibility Technique) [Power 3, Willpower 2] Stage II Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique) [Power 5, Control 4, Reserves 4] Chakra Hikari no Jutsu (Chakra Light Technique) [Power 6, Control 6, Intelligence 4] [Konohagakure Katon Ninjutsu] Stage I Katon: Ichi (Fire Element: One) [Power 4, Control 4] Katon: Tanebi no Jutsu (Fire Element: Cinder Technique) [Intelligence 3, Reserves 3] Stage II Katon: Ni (Fire Element: Two) [Katon: Ichi; Power 7, Control 7, Intelligence 6] Inventory: [0] Shinobi Kit [2] Limb Armour (Forearms + Shins) [2] Short Sword with Ring Pommel (20" blade) [3] Round Shield (mid-sized) Item Points Remaining [1/8] Biography: Quote:
Other Info: Various influences include: [+] Steve Rogers (Marvel Comics) [+] Ashitaka (Princess Mononoke) [+] Bolin (The Legend of Korra) [+] Tien (Ong Bak 2) [+] Kyle Rayner (DC Comics) [+] Ip Man (Donnie Yen) [+] Jacen Solo (Star Wars Legends) The Warrior Way: Intro: Light of Nibel Outro: Falcon Pilot: Extra-Curricular Studies (+1AP Strength, +1AP Reserves, +1AP Kakuremino no Jutsu, +1AP Chakra Hikari no Jutsu) Last edited by Calibur; 02-10-2019 at 02:30 PM.. |
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#3 |
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![]() Unity Squad 080: NPCs ![]() Name: Saionji Miwa Alias: "Highwire" Age: 19 Archetype: Assassin Shinobi Rank: Chuunin Military Rank: Corporal Division: Intelligence - Investigator ![]() Name: Ingakankei Akihiro Alias: "Beast Mode" Age: 18 Archetype: Druid Shinobi Rank: Chuunin Military Rank: Corporal Division: Combat - Shock Trooper Pet: Jun (Clouded Leopard - Chuunin Rank) ![]() Name: Yamane Ren Alias: "Shrike" Age: 18 Archetype: Lightning Dilettante Shinobi Rank: Chuunin Military Rank: Corporal Division: Engineering - Field Mechanic -------------------------------------------------------------
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Tiger | Warrior | King | Sparrow | Mask | Dreamer | Stoic ![]() Kaihoukan GM + Shoda Co-GM [Hall of Heroes] [AP] Chilling to: Pain (De La Soul ft. Snoop Dogg)
Last edited by Calibur; 08-23-2017 at 08:46 AM.. |
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#4 |
Elder Member
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For Kam: Soul Armour - Phantom Furnace Tiered abilities for advancement in soul forge* - feet - jets of hot air and sparks from boots (propulsion, blast in kick) - arms - jets of hot air and sparks from between plates (propulsion, escape, blast from elbow) - helmet - glowing eyes and short range heat/spark optical blasts* - chest - smoke vent, covering field of play in white, near-opaque, cloying smokescreen ------------------------------------- Nunchaku no Jutsu ![]() A: Strength B: Speed C: Stamina D: Tactics E: Willpower Style Basis: Iaijutsu/Weapon Style History: Nunchaku, often termed ‘nunchuks’, ‘chainsticks’ or ‘danger sticks’ are weapons of force, speed and unpredictability. Yet knowledge of these practical attributes is always preceded by a rather mythic infamy, as rice flails converted by farmers into improvised armaments during a time of revolution. And so, as simple peasants’ weapons, they are often relegated to the footnotes of armouries, their usefulness in modern warfare undervalued and their presence on the battlefield almost nil. Few beyond the shinobi are privy to the unabridged history of the weapon - one which inspired its adoption by the masters of many schools as a form of supplementary training to build coordination, quickness and self-restraint. Its origin is one of nobility, sacrifice and resilience. In a time when the domains were united, aristocrats serving the government as officers, tax collectors and the like were known to practise fighting arts as a necessity, their very lives and livelihoods bound to these roles as protectors and keepers of the law. Yet when the prohibitive legislation tied to their positions denied them the chance to scale other government occupations when the economy dipped, most were reduced to beggary before being granted to right to work for themselves as merchants, farmers and craftsmen. Naturally, they were wont to revolt, only to have their rights further reduced, including the privilege of working for the government or bearing arms. As princes became paupers, they moved into villages to survive this harsh new world, only to be met by the resentment of those already in situ. Defending themselves on all sides, from their new neighbours and the bandits who later arrived to exploit the sudden boom in food production, these ‘farmer princes’ were forced to refresh their fighting skills. Deprived of their traditional weaponry, they resorted to improvising staffs from sticks, tonfa from millstone handles, nunti-bo from fishermen’s gaffs and kuwa from hoes. The nunchaku was one of the few weapons developed by design, compensating for a lack of reach with sheer force and swiftness. While at a disadvantage against longer weapons like swords, it became a favourite against mobs of opponents brandishing short range weaponry and bare fists. Easy to conceal and carry, it was the perfect tool for self-defence and gaining the upper hand in a street fight. When wielded alone to accompany unarmed techniques, or paired with another, its hardened handles could deliver blunt force while its cord could be wrapped around attacking weapons and limbs to immobilise or disarm opponents. Many centuries later, the descendants of its inventors would ascend to positions of power once more, only this time as shinobi, masters of concealment, with their forefathers' improvised combat mechanics honed into fully established schools. Style Information: Construction Typical nunchaku consist of two equal lengths of wood connected by a rope (himo) or chain (kusari), each section either rounded or given an octagonal cross-section to create an edged effect. The ideal length of each piece will be long enough to protect the forearm when held in a high grip near the top of the shaft (kontoh). The ideal length of the connecting cord will be just long enough for the user to lay it across their palm with the sticks hanging perpendicular to the ground. The weapon should also be balanced so that the practitioner can perform more advanced ‘low-grip’ moves such as overhand twirls. Weight will generally sit towards the sticks’ outer edges for maximum control of swing arcs. The most common materials for the shafts are strong, flexible woods that have been hardened under mud for several years then finely sanded and stained for preservation. However, metal shafts do exist, as do telescopic/retractable handles, nunchaku with knives and scythes on their tips, and those with blades concealed inside the rods. Style Requirements: Nunchaku (single/dual) Stage I Requirements: 4 Strength, 4 Speed Bonus: +5 Strength, +4 Speed Specials: 2 Tactics, 2 Willpower Stage II Requirements: 7 Strength, 7 Speed, 6 Tactics Bonus: +5 Strength, +4 Speed Specials: 4 Tactics, 4 Willpower Stage III Requirements: 10 Strength, 10 Speed, 8 Tactics Bonus: +5 Strength, +4 Speed Specials: 7 Tactics, 7 Willpower, 6 Intelligence Stage IV Requirements: 16 Strength, 16 Speed, 11 Stamina, 14 Tactics Bonus: +5 Strength, +4 Speed Specials: 10 Tactics, 10 Willpower, 8 Intelligence Stage V Requirements: 20 Strength, 20 Speed, 16 Stamina, 16 Tactics Bonus: +5 Strength, +4 Speed Specials: 15 Tactics, 15 Willpower, 13 Intelligence Stage VI Requirements: 26 Strength, 26 Speed, 23 Stamina, 20 Tactics, 16 Willpower Bonus: +5 Strength, +4 Speed Specials: 19 Tactics, 19 Willpower, 18 Intelligence Stage VII Requirements: 34 Strength, 34 Speed, 31 Stamina, 25 Tactics, 19 Willpower Bonus: +5 Strength, +4 Speed Specials: 26 Tactics, 25 Willpower, 24 Intelligence
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Tiger | Warrior | King | Sparrow | Mask | Dreamer | Stoic ![]() Kaihoukan GM + Shoda Co-GM [Hall of Heroes] [AP] Chilling to: Pain (De La Soul ft. Snoop Dogg)
Last edited by Calibur; 07-25-2017 at 03:02 AM.. |
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#5 |
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![]() Those Seeking Vengeance Part III: Liberating Libertalia ![]() Hashimoto Daisuke | Chouku Shuju | Kansei Tanryoku
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Tiger | Warrior | King | Sparrow | Mask | Dreamer | Stoic ![]() Kaihoukan GM + Shoda Co-GM [Hall of Heroes] [AP] Chilling to: Pain (De La Soul ft. Snoop Dogg)
Last edited by Calibur; 02-21-2019 at 09:02 AM.. |
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