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Old 02-11-2011, 06:37 PM   #1
Based Kiba
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Default [Rain Chuunin] Amayami Aima



"Welcome to Rain. These tunnels are a cavern of beaten hope and sorrow."

Name: Amayami Aima
Age: 16
Sex: Female
Height: 5'4"

Country/Village: Amegakure
Rank: Chuunin
Division: N/A

-----------------------------------

Physical Description:
Aima, young as she is, holds a vibrancy about her. A radiant, toothy smile, and thin lips make her pale complexion both haunting and compelling. With her large blue-gray eyes and her pointed chin being two of the main focal points of her face, most of her other softer features are left unnoticed due to her choppy black hair falling all about her head in a dull flatness that hides Aima's beauty. Being young, and fortunate enough to have not yet faced the truly grave dangers of being a shinobi, her skin is flawless, without scars and smooth, free of the callouses that come from hand-to-hand training.

Her physique is hard to see beneath her many layers, but it cannot be assumed that she is much more than a slim girl who is just coming into her own, being rather short among women, but tall around children. Training herself in a fighting style that she hopes to develop into something majestic and elegant, her body is lithe but strong, with a musculature that is not quite defined, but still present.

Clothing:
Aima covers herself. Much of it is in order to stay warm, but another is simply defined by an appreciation for layers, as they are the easiest way to regulate temperature. More often than not, she has a hooded sweater, a long-sleeved shirt, and a tank top all layered on top of each other, with the occasional modifications of a scarf and gloves when things get chilly. Her pants are typically a tight-fitted breathable black material, with her shinobi commission boots sitting on her feet no matter what the occasion.

Aima organizes her equipment in order to maximize efficiency and minimize complication. One hook on both hips allow her two crescent-shaped makiwari to hang at her side, for easy access in the case of an attack. One pouch tied to her right thigh holds a number of kunai, some plain, and others with explosive tags and smoke bombs attached to their end. On the back of her belt (upon which a plate with the symbol for rain shinobi rests), a small pack holds lengths of string, two reserve kunai, and handfuls of her smoke bombs and explosive tags.

Personality:
Elegant, young, and dangerous, Aima is a great supporter of Rain's future. Having always hated the tunnels in which she is forced to live, nearly every action she takes is towards her eventual escape from the underground. She accepts the hand that she is given, much like a willing warrior should, always under the belief that her good deeds can take them one step closer to the surface. She is awaiting the day, impatiently, when she will wake up beneath a tree, the foliage letting through sunlight, and not the buzzing electrical light of the underground. She is sick of living under one big ceiling.

Aima is a girl of passion. She is not the girl with a rowdy temper, but anger is something that she knows. She also knows that anger is there for her to control and not there to control her. As is plain to see, the young chuunin keeps her emotions ruled over by an iron fist. Sympathy does not seep out from under a facade. Dedication has been bred into her. A serious, unforgiving nature is what she inherited from her parents, while their ancient traditions wilted within her as she came quickly to accept her more modern comrades. As the flower buds every season, it finds a new way to fight the weeds. So too does Aima seek perfection, the type that glitters up from a mound of imperfections. After all, what Aima wants is that twenty-four karat kind of success.

-----------------------------------

Elemental Suicidialist
Archetypes: Elemental Specialist – Daredevil
The user can seal up to three wounds using their element of choice. Fire and lightning would cauterize, water and sand would simply cover to prevent further damage, wood would also cover the wound(user's movement unhindered.) This doesn't require an action on the user's part. This sealing up does not heal the wound but acts as a temporary bandage until the user can get medical assistance.
Primary Chakra
Secondary Physical
Tertiary Mental
Merit: +2 to Speed, +1 to Stamina, +1 to Power
Flaw: -3 to Strength, -1 to Tactics

Base = #
Archetype = [#]
AP = #
TP = #

Physical

Strength: 1 - [3] + 6 + 3 = 7
Speed: 1 + [2] + 9 + 4 + 1 = 17 [+15 Meido Enbu]
Stamina: 1 + [1] + 12 + 2 = 16 [+12 Meido Enbu]

Mental

Intelligence: 1 + 8 = 9
Tactics: 1 - [1] + 9 = 9
Willpower: 1 + 7 + 1= 9

Chakra

Power: 1 + [1] + 10 = 12
Control: 1 + 10 = 11
Reserves: 1 + 10 = 11

- - - - - - - - - - - - - - - - - - - - -

Jutsu and Techniques

Meido Enbu
Stage One
- Stage Bonus: +5 Speed, +4 Stamina
Stage Requirements: Speed 6, Stamina 4
Stage Two
- Stage Bonus: +5 Speed, +4 Stamina
Stage Requirements: 7 Speed, 7 Stamina, 6 Willpower
Stage Three
- Stage Bonus: +5 Speed, +4 Stamina
Stage Requirements: 9 Speed, 11 Stamina, 8 Willpower

Kuro Suiton
Stage One
- Abura Ryuushutsu (Oil Slick)
Requirements: Control 3, Intelligence 2
- Abura Aruki (Oil Walking)
Requirements: Power 4, Control 4
- Santoarukari Hakisuteru (Acid Spit)
Requirements: Power 2, Tactics 2
Stage Two
- Santoarukari Fuchi (Acid Edge)
Requirements: Power 5, Control 4, Reserves 4
- Santoarukari Kawarimi (Acid Kawarimi)
Requirements: Intelligence 7, Tactics 7, Control 6
Stage Three
- Makkruohougan (Cannon Ball of Tar)
Requirements: Intelligence 8, Tactics 6, Willpower 8
- Makkuro Henpuku (Tar Bats)
Requirements: Intelligence 9, Tactics 9, Control 7

Shirou Suiton
Stage One
- Dorogutsu no Jutsu (Muddy Shoes Technique)
Requirements: Control 3, Tactics 2
- Kiri Bunshin no Jutsu (Mist Clone Technique)
Requirements: Intelligence 3, Reserves 3
Stage Two
- Suidoru no Jutsu (Water Needles Technique)
Requirements: Power 6, Control 6, Intelligence 4
- Enmuton: Fukintou (Smog Style; Imbalance)
Replacing Open Slot
Requirements: Power 7, Control 7, Intelligence 6
Stage Three
- Enmuton: Amearare (Smog Style; Barrage)
Replacing Open Slot
Requirements: Power 10, Control 10, Willpower 8
- Ude No Taku
Requirements: Intelligence 8, Tactics 6, Willpower 8

Global Ninjutsu
Stage One:
- Anrokku No Jutsu
Requirements: Intelligence 3, Reserves 3

Inventory [4/8]
Small Axes, Two - 4

Shinobi Kit
Explosive Tags
Smoke Bombs
Shuriken
Kunai
String


-----------------------------------

Biography:
Raised by Sector Five traditionalists, Amayami Aima was expected to be the next social outcast of her genin class. She was not expected to be a forward, dedicated student who showed social prowess along with her disciplined talent. And so, she was a surprising and refreshing face for those chuunin teachers who had known team mates who refused to assist those who slowed them down. She was, however, a hidden surprise, in turn, for her parents. She obeyed their every word, something that she had done since she was a child, but she didn't keep herself from appreciating her classmates, even if her parents believed that most of them were heretical cowards, or at least close relatives of ones.

Aima didn't cut herself short with her upbringing. She made good with her classmates, and on the rare occasion that she was able to head to the homes of her friends in other sectors, she pleased them with an amiability and a willingness to participate in their household chores. Her mature intelligence would surprise the civilians she met and impress those shinobi who kept a close eye upon her learning. Even at the young age of eight, Aima was shaping up to be a mature woman whose alliance lied with the village inside which she was stuck. Her dislike of her surroundings didn't show to most, and the general unpleasant regard towards the tunnels was natural with many well-to-do inhabitants of Rain.

Aima's plainness, her regularity, was left to be at the academy. Though she was challenged, she was challenged at the same rate of her peers. Though brilliance was expected, she did not outshine her peers. No one, however, could tell whether that was by her own choice or was simply a natural turn of events, that her abilities were simply developing at the rate her body would allow. While her parents expected more of her out of their own belief that their flesh and blood should be better than sewer rats, her teachers expected more of her out of the ingenuity that displayed itself in her personality.

Of course, a shinobi was not supposed to be a personality, but in a case such as this, Aima's traits were working towards her own success, and those flaws that humans were capable of developing were shaved away from years in the Sector Three Shinobi Academy. The axes she wielded were tools inherited from her grandmother, a grand warrior that died on the surface. When Aima inherited the objects on her eighth birthday, she took it not as a contract to her family but as a symbol for where she would one way go to rest. It was a sign that she would not be stuck in the sewers for her whole life, and though there was little development suggesting this at the time, the thought was comforting enough.

While Aima had been developing general shinobi talents, at the age of eight, Aima began to develop her own personal style. Much of it came from her Makiwari, but another part was derived from Aima's appreciation of lively music played on traditional instruments, which seemed to be a growing fad among those youth who came from families who had been wealthy enough to own instruments from the prosperous days on the surface. Aima just so happened to be one of that fortunate few, being the owner and sole practitioner of the flute in her family. Though she is still something of a novice player, as much of her life is dedicated to her career, it is still a hobby that shows itself in her "dance" as she calls it. Developed upon the concept of her flute, Aima's fighting style is described by her as "Sharp, shrill, quick, and light."

Flute aside, most of Aima's abilities developed during the academy revolved around her taijutsu style, but her promise with chakra control was not left unnoticed, and her graduation at the age of ten brought her into the folds of a young genin team, one filled with as much promise as the next, to be led by a man of duty, prowess, and immense teaching ability. The natural sensei, one could say.

He did not waste a moment. Having seen two teams into chuuninhood in his time teaching in the underground, he had long since learned that the one thing that the youth in the tunnels seemed to be growing to hate was their surroundings, and if one couldn't love their surroundings, or at least come to live with them, one would never be able to serve Rain properly. He started the team with hands-on activities from the moment they were founding, making sure that every moment was not just spent moving, but thinking, anything to get them to grow into their surroundings. In fact, with such things as races and missions in the tunnel labyrinths of Rain, he began to teach them how to use their surroundings in a way that gave them the upper hand.

Unfortunately, in the five years of their team training together, the group would never get a chance to go up to the surface. In fact, most of their work was done either honing their skills or cleaning up disputes in the less fortunate Sector Two. Their missions were showing them the wrong side of Rain, the side that their teacher had hoped they wouldn't have to see, and it sent the team through a few rifts that kept them from showing their promise to the administration. Aima was not alone in her hate of the tunnels, and her team mates would, from time to time, throw down their weapon in anger, sick of the ceilings and the stale air.

It would keep their generation from seeming worthy enough for the chuunin exams. Rain was not ready to risk knowledge of their existence on a team that may not bring them pride. It was disheartening, especially for Aima who, though harsh towards her surroundings, had an inborn love for the village that she served. She wanted to grow, and her sensei had developed her into a powerful ninjutsu practitioner, whose physical talents gave her a dangerous edge on the field.

As the military presence grew, word was beginning to drift down to her team's ears that missions to the surface were becoming less rare. It was a thought that perhaps, one day, they would be the ones sent to the surface. The team's dynamic changed and in time, Rain had come to learn that the team, now one of the oldest genin teams in Rain, deserved a chance to prove themselves.

It would not be the chuunin exams, as much as the team would have liked, but it would finally send them to the surface. Above Sector Four, leaving through the pagoda upon each of them had graduated into geninhood, the trio would face the forest and come back chuunin. A simply mission, it was a long process. The team was to position themselves and survive in the forest for a month, the first week devoted to their scouting the area, to find outposts for the military, while the second and third weeks were used to infiltrate a village that had become a base for the Rain Militia.

Having spent their whole lives hating the Militia that kept them underground, the mission tested them in ways more than the most obvious ones. Having to interact with and even feign the support of the Rain Military was one that left the team in emotional disarray. Their loyalty to their country was not tested, but their tempers were. The buildup was miraculous, until the team, upon receiving the command, spent two days developing a violent chaos in the village while leaving, unseen, in the night. Their false identities would be forgotten, their faces among the "remembered dead", and their country's spirit lightened by one less Military base.

The success was vibrant. It gave the team a reason to smile, not only because they had freed their land from one more shackle, but because their return was marked by a promotion that was profoundly deserved. Her team mates would move on to work with new groups, defining their specialties on the field, while Aima found herself returning to the sewers, her new assignment being one that she was unsure that she was ready to face.

She would teach, raise the future generations for a few years until, one day, they would rise out of the sewers like a flood.

Hearing of the genin team that was sent to the chuunin exams was disheartening. They had been able to experience so much more than her, and yet were so much younger. It was an unfortunate consequence of an ill-timed career. The future of Ame was a young one, and that was clearly visible by their recent leader, the daughter of their last leader. Simply put, Aima has seen the importance of the new generation. She has long since grown out of her family's traditionalism and is ready to turn over a new leaf, to support her comrades and to return to that lush forest to which her visit had seemed cut short. It was time for that to change.

Other Info:
- *Aida refers to her One-Handed Axes as Makiwari.

-----------------------------------

Thread Log:
- [2/11/2011] +1 GMAP: Suidoru no Jutsu
- [x/x/x] [Team Fourteen] For The Sake of Betterment: GMAP on Enmuton: Amearare
- [2/1/2014] [Team 14] Drain Pipes: Ude No Taku. +1 Strength
- [4/04/2014] Empathy - Fur: +2 Strength, +1 GMAP on Enmuton: Fukintou
- [5/10/2014] Steady, Falling: +3 Speed, 1 GMAP on +1 Speed
- [6/20/2017] Spokes in the Mud: +2 Stamina, +1 Willpower
- [7/24/2017] [Team Fourteen] Mudslide: +1 Speed, Anrokku no Jutsu
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Last edited by Based Kiba; 07-25-2017 at 04:40 AM..
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Old 02-12-2011, 07:23 PM   #2
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A total package. Good job, Kiba. Approved.
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Old 02-13-2011, 12:13 AM   #3
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Half-approved as well.
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Old 02-19-2011, 10:18 AM   #4
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b-b-b-b-bump it.
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Old 02-20-2011, 10:44 PM   #5
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Approved.

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Old 02-20-2011, 10:53 PM   #6
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