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Old 01-23-2016, 05:28 AM   #1
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Default Kaihoukan Clan: Divine Emissaries of the Hidden Wind

Score: Promised Land

The Kaihoukan Clan
Divine Emissaries of the Hidden Wind

"Let shackles become circlets,
for we have learned the truth.
We are the guardians of our promised land,
the four winds as our witness."


The Kaihoukan all share a distinct disdain for being controlled and teach that individuality is key, including one’s personal freedoms and right to speak their minds. Thus, they will show deference to those they have vowed to serve, but tend to be a fairly argumentative people. Their lives are shaped by the oaths that they follow, first and foremost being their promise to strive for the unwavering pursuit and perfection of their goals. The Kaihoukan follow a strict warrior’s code called ‘Senshido’, which loosely translates to ‘way of the guardian.’ The following prayer, often uttered before battle, pays respect to the living but displays total submission to the act of reclaiming the breaths that already belong to God, without whose winds all life on earth would be forfeit:

Life in every breath we take,
Breath in every life we take,
Senshido in every word, every action,
The four winds as my witness.

Their clan philosophy calls upon each member to ask themselves whether they are willing to pay the price of absolute faith and serve as instruments of the divine, enduring the brunt of any who might naively consider their actions of necessity to be cruel, inhuman or evil. Each clan member will be forced to make this decision as a child, brought up to understand the great sacrifices made by their forefathers, who were children at the time, so that they might survive. Not every member will agree, but those who do will be welcomed into the highest echelon of Kaihoukan society and trained as shinobi who will serve a higher power.


Religious beliefs are of great importance to the clan and, as such, have come to define its members in almost every aspect of their lives. These stem from a highly personal worship of the Divine Wind, the breath of God. This primal force acts as messenger of the heavens and is, in turn, composed of four lesser winds:

Once mankind has endured the harshness of the winter, Sei allows them to regain their strength and flourish by bringing new life upon the barren earth. She is the compassionate sister who rewards those who have served the winds well. As the messenger of hope, she views unnecessary bloodshed as the greatest of all sins, and her chosen warriors are taught to pursue all paths to a peaceful resolution before resorting to violence. She is dominant during Spring and her chosen form is the Dove.

For every action there is a consequence, and from every consequence another action is born. As the messenger of retribution, justice and balance, Hukaisha does not to strengthen mankind but to punish those who have misused the bounties of the promised land, or those who would seek to destroy it. His chosen are possibly the fiercest swordsmen of the Kaihoukan, believing in the punitive power of taking an eye for an eye. He is the Summer wind and his chosen form is the Eagle.

Saijikisha is the wisest of the four winds, being that which values knowledge and endurance the most. As the bringer of blizzards and sandstorms, her purpose is to test mankind’s ability to withstand the perils of nature. Though it breaks her heart to see her people die, she accepts her fate as culler of the weak. Her chosen are warriors of wit, renowned for their cunning in exploiting their enemies’ weaknesses. She is linked closely to Winter and the Vulture is her chosen form.

Siyaku is the oldest of the four, the first word spoken by the breath of God. It there represents a lifeform free of all the restraints, emotions, virtues, vices, strengths and weaknesses that followed. Its existence shakes the very boundaries of this world. It is as forgiving as a flood and as lovable as a hurricane, but is nonetheless revered by its chosen for its strong will and carefree, chaotic attitude. Autumn is its season and the Amber Crow its chosen form.

Though the clan’s faith has been seminal to its very formation and current tribal structure, there is little formal religious organisation to speak of. The Kaihoukan value personal freedom above all else, and thus the actual observance of worship differs between individuals. When they are old enough to read, each member will be given a book of specific branch prayers and clan scriptures, both new and old, that they must carry with them at all times should they require the guidance and wisdom contained therein. Events like weddings, funerals and oath-taking ceremonies will require the tribal Elder to preside, but there is little shared worship beyond these instances.


The four precepts of Senshido are each allied with a corresponding patron but must be possessed together, regardless of one’s tribe, for the individual to be considered a true clan member: Sei, the metre of justice; Hukaisha, the standard of honour; Saijikisha, who can discern one’s sincerity; Siyaku, who is held aloft by the strength of one’s character. The Kaihoukan must utterly commit themselves to every deed they choose to undertake in order to seek perfection of self and, through it, the power prophesied by the Second Khan. The Kaihoukan culture of strength is predicated on this need, but their ruthlessness in battle and inability to bend in clan morality does not mean that they are a cold and self-serving people; rather, they are an historically kind and tolerant people who were founded on the opportunities inherent in second chances and mankind’s ability to better itself.


The majority of clan members tend to be slender and lean, part nature, part nurture. Most are also fairly tall. It is rare to see male adults shorter than 5’9” and females of 5’7” or less. The tallest recorded member was a Hukaisha tribesman standing at 6’10”. Darker skin colours are also prevalent, reflecting their diasporic ancestry and time in the desert, while even those born from a lighter-skinned parent will soon grow tanned under the Wind Country’s sun.

As a result, their clan tattoo has traditionally been inked in black on the back of their right hand, comprised of the Kaihoukan crest with a glyph representing the individual’s tribal patron set in its cardinal compass position around the outside. Hair colour is also bold, ranging from black through brown to red. Their eyes, on the other hand, appear as pale shades, stripped of pigment. It is believed that this trait, which occurs in every member, regardless of one's ancestry, is the mark of the Second Khan, whose eyes turned completely white when she fought against the ‘imprisoned ones’.

Earlier records of the clan’s first migration also speak of a route through coastal regions where the parallel influence of the samurai bushido was strongest, lending credence to the belief that these nomads originated from one of the nearby lands. The cultural standard of clothing that has since evolved is composed of flowing garments with strong similarities to light kimono, hakama, yoroi hitatare and haori robes. Children wear more subdued tones at first, but begin to craft a more individual flair following their coming-of-age ceremony. This concept is also carried through to the lightweight armour donned for battle, including plated headbands, full kote sleeves, suneate greaves, and a cuirass for the upper torso.


As told by... Saijikisha Mitsuo

Sins of the South Wind - The Beginning

The history of our clan predates most records, or so legends claim. It was founded in an age when man still wandered the world’s endless soils, lustrous forests and uncharted coastlines, always exploring but never truly settling. Houses were erected, villages came together and cities rose from the ground, all the while praising the beauty of the natural realm but never truly understanding it. The land was exploited, resources ravaged, then its hosts moved on. This was our way. Mankind was the first virus, spreading uncontrolled across the planet, a proud and pernicious parasite.

Message of the North Wind - The Wanderer

“Hear my words, heretics and heathens; I shall not grant you another warning. God is not something to be contained by the measly borders of your village. You attempt to bend His purpose to your will, but all you do is break His trust. Man could not encompass His glory or might, even if given a thousand lifetimes. You think you chain His creations but it is you who are shackled, buried so far beneath your pride that you cannot hear His voice. Yet it still calls to you. You need only cease this heresy to hear it. I bring you this message, but you must hear His words for yourself. Continue along this path and you will perish – the four winds as my witness.”

Our ancestors were the only ones to heed the gravity of his words and the only ones who left to follow the wanderer. Why they chose to put their trust in this unknown pilgrim defies rationality, yet this tenuous act of faith proved to be their salvation. They were protected from the curse of the winds that was left in the wake of their departure. Those who remained had forsaken the offer and thus their lives. The next year, no children were born, nor did any come the year after that. No matter how hard the villagers tried, be it among themselves or with those from neighbouring lands, the men and women of that fateful line all eventually grew old, withered and turned to dust.

It is said that our people wandered for over 70 years, yet were at peace. Guided by the winds and the wanderer, we prospered. We eventually arrived at the land that is Kaze no Kuni today, though it was not the desert it is now. Instead its beautiful hills were covered in high grasses and groves of trees, with wild horses roaming the vast, verdant landscape. Our savior told us that this region had been gifted to us by the heavens, but it was not for us to own; we were to be its guardians and keepers.

The mortality of our leader has oft been questioned, as he did not seem to age a day from the moment he first came to our village. The prevailing theory among current scholars is that he was indeed a man, but perhaps one under the permanent guise of an early henge. When questioned, he was known to cryptically answer: ‘The winds will not allow me to die before my work is accomplished’. Though his death was never witnessed, his departure shook our early settlement to its core. We were but the first of the true believers, with countless more beyond our lands that he had yet to save from themselves – from their misguided ways. Thus, he continued his search, instructing us to find and send a champion every 100 years to seek him out if he had not yet returned. Each of these Great Wanderings gave rise to new legends, men and women who accomplished veritable feats of courage, benevolence, character and justice, all made in the name of the four winds, but for centuries none could find him.

His final orders were that we continue to thrive under the ruling of four Elders, his own apprentices. Like the four winds, they would unite and become the Heavenly Wind, and only when we had agreed to this did the prophet finally reveal his name – Khan Temujin. It is presently believed that within the ancient dialects spoken at the time, ‘Khan’ could be roughly translated to ‘messenger’. Among our people, he was therefore known as ‘The Great Messenger’.

Scourge of the West Wind - The Disciple

Eventually, other settlers came to our lands. We kept to ourselves but remained wary of their presence, tasked as we were with guardianship of the region, lest they abuse it on our watch. Yet our towns and villages were peaceful, with only a few dozen warriors to our name. In time, the villages of these ‘imprisoned ones’, as we called them, grew to the size of cities and were gradually joined by others. Our sustainable practices were shunned and trade lines grew around us, walling our people in. Ironically, we became the imprisoned ones. The next Great Wandering could not arrive quickly enough; the townspeople were clamouring for the return of the Great Khan despite the Elders’ best efforts to calm the populace.

Finally, the time came to choose our champion: a young woman by the name of Kazami. She journeyed far and wide, like the others before her, traversing the great seas, besting giant monsters with wit alone and conquering the great distances beyond our ken. For ten years she searched, desperate to find her quarry, vowing to continue until she either had, or had died trying. Her expedition finally took her up the side of a perilous mountain, the tallest of its kind, and it was there that she fell unconscious, exhausted and nearly frozen to death. Legend tells us how she was rescued by Temujin, who nursed her back to life in a cave for an entire winter. She could hardly believe that she had found him, and pleaded for him to return with her, but, in reality, it was Temujin who had found her. He spoke to her about the future, about the events that were slowly being set into motion. He could not yet return to his people but she could in his stead. For another ten years she remained at his side, student and master. Some claim they even became husband and wife.

During these twenty years great tragedies befell our people. The winds changed, the weather shifted and no tears from the sky blessed us for a long time. Water grew ever sparser and, driven by the need to survive, the imprisoned ones descended upon us with fire and steel. We were hunted and killed, forcing us to flee our homes and livelihoods, living as refugees wherever the land was not yet scorched. The myths tell us how the Second Khan returned to us in our most dire hour, where an army had been amassed against us in order to wipe us out for good. As our oppressors loosed their arrows, a great wind appeared out of nowhere and knocked them aside. Then, as the soldiers then surged forward, they too were brought to a sudden halt by an unnatural wall of air that descended from the mountains. Riding it was Kazami, the Second Khan herself.

“Heathens, wretched spoils of what might once have been true men and women, why do you seek to destroy my people?” Her piercing voice was carried to all ears. “Wronged you have we not, hurt you have we not, persecuted you have we not. Yet why do you persist to seek our destruction?”

The lords of the cities came forth and responded with contemptible excuses filled with false righteousness: “The gods have forsaken these lands. In order to resurrect it, they demand a sacrifice in blood!”

“Fools...greedy men,” she cried out bitterly, “cast off the veil of denial that clouds your judgement! This land was ours from the beginning; we allowed you to settle here. Yet you abused it, spoiled and destroyed it, all for your own gain. Now I will give you one last chance, as we were once given: repent your sins and give up this false undertaking or perish for this injustice – the four winds as my witness!”

Lowering the storm front as a final act of good faith, Kazami awaited their response from up on high. It arrived in the barked commands of the city kings and queens, orders carried easily on the breezes: onwards! Eyes falling but arms rising, the Khan opened herself to the sky and began to chant. The wind stirred for a third and final time, forming vague outlines – countless blades, a heavenly arsenal of swords filling the air. When she opened her eyes, she wept, and her tears spilled over onto her people, falling like the rains that had not come for years. When she was done crying, her eyes dried to white, all colour in them spent, and armour appeared around her body, created from nought. The very air crackled with power as she touched the ground and her blades descended. The army was destroyed to the last man. What followed was a war of retribution.

Those touched by her tears – all those present at final outpost of our people – would eventually pass on an unprecedented genetic inheritance: an unparalleled sense of smell akin to a second sight. Kazami’s eyes would remain blind for the rest of her natural life, but as the Kaihoukan repopulated the land in the years following the war, its children grew to see the world that much more brightly, more vividly, as God might see it. It was an odd change, which at first held little apparent application...until the children’s fifth birthday. Under the tutelage of the Second Khan, the first two boys and two girls to be born from the lineage of the four Elders became the Divine Emissaries, teachers trained from childhood for all who followed.

We fought to defend our homeland for decades, evolving through bitter combat from passive disciples of the Divine Wind to unyielding guardians of its message, each of us relaying God’s will through sword and fist and mind. At first, all those old enough to wield a sword followed Kazami’s lead - she was our august general, our grand sensei - and we were able to bring a temporary peace to our lands. Yet in the following decade, as the new generation sprung forth -- that of the Divine Emissaries -- the Second Khan’s power waned. By the end of the next decade, it was our children, gifted and guarded from birth, who would be trained to man our front lines, fighting an enemy who would not go quietly into that desert night and instead grew increasingly bold as Kazami diminished. Call us what you will for relying on these gifted child soldiers, but they were not like their forefathers. That subtle shift, that sublime sense, changed everything. Forever.

True peace for our clan only arrived after the Second Khan had passed away. The reasons behind her early passing are not fully understood, although it is widely suspected that the her powers were tied to her life force, and that by sharing this among a growing number of her people she had lit a fuse that would run down to her own demise. In the twenty years that she had led us, the Second Khan had given rise to a true clan, fostering its future leaders and leaving renewed precepts founded on the teachings of Temujin. She believed that we could win the war, but not by spilling more blood than was necessary. Peace needed to come, for an era was approaching that the 'Kaihoukan' would need their strength to meet, our new clan name inspired by the freedom we fought for and the messenger who had delivered the means to achieve it.

Rise of the East Wind – One Clan, Four Tribes

It was only after we had vanquished every last descendant of the region’s warmongering civilizations that we joined the growing diaspora of wandering shinobi, the ground under our feet having long since turned to sand and dust. Purging those lands was a hard task, which most might think cruel, inhuman or evil, but it was a necessary duty nonetheless. In the time since, our numbers have grown beyond what we could ever have hoped, having once been on the brink of our own genocide. Though there are perhaps those within the clan nowadays tempered by the call of diplomacy, of mercy, we are all grateful for what was done in the name of our survival, not to mention that of our Promised Land, a realm of greater value than any human life -- God’s garden.

As peace returned, so did our nomadic way of life, remaining so for much of this new age. We lived and prospered as wanderers in our own way, guided by the Emissaries to live in harmony with the healing lands, and then by their successors, who would become our next line of Elders. In time, each lineage grew to form new, distinct tribes attuned to one of the four aspects of the Divine Wind, chosen as patrons: Sei, the East wind that comes in Spring; Hukaisha, the West wind of Summer; Saijikisha, the Winter wind from the North; Siyaku, the southerly Autumn wind. As the greatest swathe of settlers came together almost three centuries ago to form a defensible village called Sunagakure no Sato, we Kaihoukan kept to ourselves but remained wary as the watchful sentinels of a land that we would not see polluted again, not when we now had the means to defend it.

The growing power of the shinobi was a concern; eventually, even our fabled swordsmanship would be eclipsed by the combined skills of those wielding sand and glass, and communing with the wind in other ways. To ensure that we did not fall into obscurity again, consigned to pacifistic roles by isolation and public ignorance, our tribes agreed to make our presence known under the new laws of the self-appointed shinobi nation, conscripting our firstborn into the Shinobi Academy. However, it was only later, as the Third Shinobi World War swept across the world, that our clan reached out to the Hidden Village and form an historic pact -- an alliance of the mighty. We were gaining strength, learning what it was to be warriors again, and it was in this time that Saijikisha Yuudai made a new place for us in the hearts and minds of our countrymen and then, gradually, our enemies too. As he tirelessly merged our ancient martial customs with the shinobi arts to outstanding results, champions were reborn.

The alliance held, despite our clan’s wildly differing priorities, like our stipulation never to advance beyond the borders of our promised land -- to protect what was threatened but never return the misdeed. With our methods and results beyond reproach, a deal was struck at the onset of war with Konohagakure. Rather than take part in the coming skirmishes under the direct command of the Kazekage’s generals, it was agreed that the Kaihoukan would be responsible for border patrols. Our ancestors’ decision spared them the horror of needlessly spilling blood in the name of a false leader, the demon Orochimaru. In the century or more since, our backs have never been broken, our ideals and duties to the land never sullied.

Fortunately, this is because the peoples of the Wind Country have met our expectations; they have evolved as well. Naturally, we still consider ourselves the most enlightened of the world’s peoples because this much is true; it is how the Great Khan made us. Any society that has not bent its knee to the Divine Wind, to serve God’s will as we do, can never fully be trusted. All members of our clan know this, yet we continue to work alongside shinobi, becoming shinobi, nonetheless. Some do so in the belief that they will one day change the system from within, others to make sure that our way of life is protected. In the days of the Fifth’s rule, our clan learnt that there is still much beyond our borders that may threaten the promised land without ever directly encroaching on its territories. It was therefore in our best interest to solidify our position and bring our clan and the Village closer together. Yet it was not until another fifty years had passed that an opportunity presented itself.

In this time, we did not need our superior senses to tell that a weakness was growing the heart of the Hidden Village. Even our patrolmen could detect it. The desert wastes grew more perilous, while the towns and cities were in an even worse situation; the standards of the Hidden Sand’s warriors were slipping. As valuable as the service we provided was, our Elders were in agreement that something needed to be done or we would be left as the protectors of an empty house. Elder Hukaisha Shoji took the first step in the renewing of our clan duties by calling for a mass re-enlistment of his tribe’s guardians and patrolmen, returning to the place of their training and reopening clan positions that could be filled by a new caste of non-shinobi. Soon, the other tribes followed this example and permission was received to construct a clan residence within Sunagakure’s walls: the Shinobi Quarter.

For the first time in the history of our clan, we elected a fifth leader -- the Quartermaster, responsible for all clan members operating out of the Hidden Village and acting as the voice of the Elders, a political liaison to the new Juudaime. The winds had indeed changed for both of our peoples for this was also the shinobi’s first female leader, which marked the end of their backward tradition of male successors that would have only led them deeper into the mires of senseless tradition. Modernisation, for them, has never been their enemy, just as pacifism would never have saved our people from the ‘imprisoned ones’. Change was necessary, and in the decades since then we have opened countless new chapters in our history. The Great Messengers have disappeared and the Great Wanderings have ceased but now our future is of our own making.
Kaihoukan Crest

When the tribes first gathered to present a united front to Sunagakure, they needed a kamon that would resonate with all generations. The centrality of the desert kikyou, a rare species, much like the Kaihoukan themselves, signifies the power that lies in the clan’s senses, before which this delicate flower appears like a sublime starburst of colour. In folklore, the bellflower also represents the clan’s obedience, honesty and unchanging love towards the divine leaders of their people. The empty space surrounding the kikyou is Kaze no Kuni, the land that was promised by the Great Khan, a vast expanse of potential now shared by the many but always protected by the few: four tribes bound to the four winds, two interlocking squares creating an eight-pointed star that represents the Kaihoukan eminence of blades.

Social Classes

Elder: These citizens are descendants of the first Divine Emissaries chosen by the Second Khan, hundreds of years ago. While the system is based on succession, there must always be a balance of 2 females and 2 males presiding. In the event that there is neither a direct heir nor a sibling of the previous Elder with the appropriate gender, the closest relative may serve as steward until one is born from the nearest family line. Until an Elder has produced at least one heir, they must abstain from any extraneous shinobi duties. From then onwards, they will remain in office until they die, during which time they act as the spiritual, moral and political linchpin of their tribe. However, because their religious responsibilities are relatively small in scale, they are free to pursue their own goals alongside their fellow clansmen.

Quartermaster: The only citizen elected into their station, the Quartermaster is an Emissary who oversees all clan shinobi residing in the Hidden Village. They serve as a key advisor to the four tribal Elders and represent their voice in Sunagakure. This is the highest accolade that can be achieved as they are considered the most trusted of messengers.

Emissary: These are citizens who have taken the sacred vow to serve as shinobi. They will travel to Sunagakure as children and take up residence in the Shinobi Quarter, where they may remain after graduating as chuunin. They may choose to perform additional functions related to their craft but not restricted to their tribe, including sentries, messengers, field medics, teachers and the like.

Envoy: These are citizens who have chosen to master clan arts instead of becoming shinobi, with professions tied to their tribe that reflect the virtues of their patron: for Sei, doctors and farming technicians; for Hukaisha, sentries and weaponsmiths; for Saijikisha, teachers and architects; for Siyaku, perfume merchants and craftsmen.


The Great Enlightening: Children are deemed to have come of age when they are ready to make the oath to either enlist in the academy in Sunagakure as an Emissary or remain to study one of the other clan professions as an Envoy. The maturity shown by the first Divine Emissaries, child warriors under the Second Khan, has placed historical significance on one’s potential to develop quickly, surely and capably if given the right support, thus this decision is expected to be made between the ages of 6 and 11, during which time they will learn under Emissary teachers and instructors. Their vow is eternally binding so they must be certain and speak the truth; any later betrayal will result in shame and exile. The inking of their tribal tattoo seals the pact and is witnessed by their family members and tribe Elder. Envoys are not subject to the same scrutiny and may change professions, but their oath still commits them to pursuing their goals and perfection under Senshido.

Festival of the Divine Wind: This week-long celebration of Kaihoukan culture, which includes feasts, contests, business meetings, reunions and theatrical performances, takes place every five years at one of the clan’s numerous sacred sites and is attended by the members of all four tribes from across the country. This custom replaced the tournament that used to mark the onset of each Great Wandering, although a similar contest still takes place. Its victor, the Champion of the Four Winds, will not only wield the respect of the entire clan, but receive the Second Khan’s ceremonial battle armour to display in their tribal hall.


The Kaihoukan have always been one step ahead of their countrymen when it comes to the use of the land. Ongoing experimentation continues to produce ever improving ways of creating nutrient-rich and fertile land from which to farm produce without harming the environment, while leaving minimal traces of their passage. Their incredible ability to judge the wellness of crops by scent alone and their outspoken demand for organic methods and ecologically sustainable processes once earned them the unofficial moniker ‘Green Mystics’. It was at this time that the clan adopted the bellflower as their first crest, a plant that was almost as rare a sighting as they were.

Due to their nomadic existence, there is a strong focus on transient aquaponic agriculture, horticulture, livestock farming and husbandry, and merchant trade. Now akin to farming technicians, the Kaihoukan will regularly bring their discoveries to struggling households and villages, aiding these peoples but, more importantly, showing them how to work with the land rather than exploit it. However, their ways stand at odds with many of the more conservative farming communities in Kaze no Kuni, who shun machinery and technology in favour of traditional practice. Fortunately, the Kaihoukan are a patient and diversifying people, widely acclaimed for their other great export: perfume. Producing exquisite aromas from the desert flowers that they grow in their hanging gardens, the precise noses and eidetic memories of the Kaihoukan are perfectly suited to sorting and combining these subtle bouquets.

Living Space: Shiryokaku & the Shinobi Quarter

The current Kaihoukan settlement sits atop a traditional site to the north of the Hidden Village, used by the nomads for centuries and favoured for its stunning topographical centrepiece. This historical landmark, known as Heaven's Hilt, Tentsuka, is named so for its gradual ascent to the base of a nearly vertical, flat-topped obelisk with diamond-shaped striations of colour across its wind-blasted surface. This spire reaches over a thousand metres into the sky, towering over the Kaihoukan star fort of Shiryokaku which has been built up around it like a four-pointed cross guard.

Branch buildings back onto the Tentsuka from the tip of each star point, in which the Elder’s residences, offices and training grounds are contained, located in the cardinal compass position corresponding to their patron: to the north, Saijikisha; to the south, Siyaku, and so on. A sharply angled, double palisade wall runs around the the settlement’s perimeter and is patrolled tirelessly by clan sentries on walkways, their presence strongest around this quartet of protrusions. Shielded at the centre of the star are the workshops of the Kaihoukan’s agricultural technicians, whose aquaponics stations glitter and glimmer on the slopes of the Tentsuka while the rest of the clan’s farmers man mass-production stations just beyond the walls.

While each tribe has its own architectural preference, most structures will still share the basic materials that are available: adobe; sheet metal; sandstone bricks; drywall; canvas; wood. Indeed, one of the boons of nomadic life is the access to diverse and often rare stock delivered by trading partners from the countries bordering the Wind Country.

The Dove Tribe (Sei): To this branch, divinity lies in the elegance of traditional architecture, which in this case prioritises the use of tents and yurts or simple adobe buildings that bear canvas sails, awnings and partitions. The Sei district easily resembles a roost of doves with the Elder’s residence at the edge of the nest, white sails spread high and wide, as if about to fly.

The Eagle Tribe (Hukaisha): Where the Dove Tribe opts for simplicity of form, the Eagle Tribe desires simplicity of function, residing in single-roomed cabins built from adobe and reinforced with imported wood where possible. These serve to create sharp, beak-like roof and door-frame shapes that stick up aggressively. The Elder is the only member with multiple rooms.

The Vulture Tribe (Saijikisha): This branch values the living potential gained from building up. The Vulture Tribe’s structures can rise up to three floors higher than most other residences, tiered like pagodas with eaves of metal sheeting and wooden boards but otherwise largely rectangular in shape. The Elder’s residence is the tallest of these, at six floors.

The Crow Tribe (Siyaku): These members live off the ground, housing themselves in decorated adobe pods supported by thick wooden stilts and roofed with taut webs of red and orange canvas. Many will be connected by elevated walkways, while the Elder’s residence is a fully suspended platform anchored by three towers.

The Shinobi Quarter: The residence for all Kaihoukan members in Sunagakure is a tall, high-ceilinged superstructure quite near the middle of the Village. The top floor is barren of furniture and rich in skylights, often to be seen populated by a multitude of outdoor tents belonging to those who seek a more natural existence. Clan members dine here together as much as possible, seeking comfort among their kin. Even the spacious, interconnected apartments on the lower floors are usually shared between three or four individuals of comparative rank. Here, there is no tribal zoning -- all are shinobi, all are united, and all train together under the Quartermaster in the central dojo on the ground floor. It is only on incredibly rare occasions that a Kaihoukan will choose to live on their own or with a spouse.

Figureheads of the Kaihoukan Clan

Branch Elder // Sei Chiharu - Age 53 - 6’0” // Divine Palm
Tall and slender, with catlike eyes of pale hazel and skin the colour of caramel, Chiharu walks with fluid grace and a commanding air, widely regarded as the clan mother. Respected throughout the clan as a reliable voice of reason, she is patient yet firm, and always believes that there is a choice in resolving matters. When she was younger, Chiharu was denied the chance to become an Emissary because of a frail immune system, a rare occurrence in Kaihoukan culture deemed necessary due to her future responsibilities. Consigned to the life of an Envoy, she grew rebellious within the confines of her station, as all Kaihoukan have every right to, and made it her goal to prove that she was just as capable as her Emissary peers. Adopting the art of healing, Chiharu found the means to strengthen her constitution to the point where she could train in the unarmed aspects of Kaze no Shinken. She is now considered the most talented hand-to-hand practitioner in the clan, as well as its most gifted physician and field surgeon.

Branch Elder // Hukaisha Hiroki - Age 20 - 5’9” // Warsong
Having once held the rank of chuunin, Hiroki is a former KAZE investigator who has only recently inherited his clan title. As a shinobi, he was cocky yet powerful, confident in his station and always looking to make a name for himself, already the physical embodiment of a Hukaisha warrior with an explosive mop of scarlet hair, eyes of pale rust and a gait that spoke volumes of his dynamic style. Yet after suffering the loss of his father, Hiro, in battle, he was faced with the even greater uncertainty of sworn service to a new, unfamiliar cause -- one that would not allow him to return to his former life until he has sired an heir. This is the one task that the grandson of Hukaisha Shoji has never put his mind to, and for which all of his skills as a fighting prodigy are meaningless. While it was nothing new for one so young to assume the mantle, Hiroki had allowed himself to become too fond of his shinobi lifestyle. He is the wild card, his free spirit still dreaming of his former life.

Branch Elder // Saijikisha Noboru - Age 39 - 6’0” // Storm Lord
Elite jounin, SUNA officer and Hidden Village campaign hero, Noboru is a military genius who acts and looks the part. With raven black hair, pale green eyes and a regularly bared chest that glitters with survivalist scars, he cuts a fine figure at all times, his stature regal both in and out of battle. As the best friend and equal of the late Hukaisha Hiro, he promised to look after the man’s son, Hukaisha Hiroki, who is the last of his line and new to the role of tribe Elder. With only daughters of his own and little in common with the boy, this task presents a new challenge for the acclaimed tactical prodigy but he is determined to succeed, an enduring stubbornness fueling his desire to win in all situations. He has never known defeat, having triumphed at the Festival of the Divine Wind in his early 20’s and trained all subsequent victors from his tribe. Yet while he shows favouritism in this arena, his nobility keeps him fair in all others, including his role as Academic Supervisor for the children of Shiryokaku.

Branch Elder // Siyaku Miyami - Age 28 - 6’1” // Silent Squall
Unyielding, proud, practical and unpredictable, Miyami is every bit the avatar of Siyaku. From her haunting, pale brown eyes to her perfect poise, there is an unparalleled intensity to her presence. Sleek, black hair frames sharp features, but sharper still is a nose feared for its ability to discern the slightest of changes in an individual's scent, allowing her to read most emotions like a book. Training others to interpret the corresponding physical tells, she serves as the premier instructor for all clan messengers and diplomats, and oversees all clandestine information that moves through Shiryokaku. It was during her time as a jounin envoy with HARI that she received the white burn mark marring her otherwise flawless complexion, ambushed by Assate priests while on a mission of hope to the settlements that they had threatened. Miyami chose to retain this handprint, left by the forgotten art of Sabakuhishin, as well as the severed hand that offended her, both reminders of her vow never to let another man touch her face.

Quartermaster // Saijikisha Shin - Age 29 - 6’4” // Kaze no Shinken Grandmaster
An elite jounin turned Kaihoukan Quartermaster, Shin holds the reputation of being one of the finest warriors the clan has to offer. Despite mastering the art of Kaze no Shinken at age 16, he led a relatively aimless shinobi existence in the shadow of his eldest brother, Noboru, until his closest friend, Siyaku Miyami, put him forward for election at age 21. He has flourished in the role, respected by all for his cool head, firm hand and rare yet necessary tribe neutrality. He is just as stubborn as his brother, but is far more modest about his skills, which he now employs primarily for the purpose of instruction. Like Noboru, Shin’s jet black hair is similarly styled, but he is far less haphazard with his appearance, remaining clean shaven at all times, and dressing in colours that complement his pale blue eyes, for robes that mask his large frame and powerful gait. Since being elected, his competitiveness with his elder brother has only grown.

Battle Applications

The genetic trait shared by all clan-born Kaihoukan is a form of synaesthesia that makes smells carried on gaseous particles in the atmosphere visible. This hyper-sensitivity paints the world around them using a much more vivid palette of colours, occurring involuntarily at all times. The synaesthesia completely replaces any odour with a visible stimulus, thus a clan member will never know the sensation of freshly baked bread as normal people do, but will be able to describe it far more accurately than they ever could. This also makes the Kaihoukan more resilient to shocking odours, which register instead as intense visual patterns, neither good nor bad. Even the unique musk of another person can be detected and memorised, as recognisable as their facial features.

In the time before their alliance with Hidden Sand, the Kaihoukan used this ability in battle to focus on the shifting scents of their opponents’ gear, sweat and pheromones for the purposes of detection and tracking. Although this is still trained to provide a tactical edge, the clan has since built a far more impressive application of their ‘second sight’ around the practice to create the combined military art of Kaze no Shinken.

Clan Archetype: Emissary
Special: Gets Stage 1 of Kaze no Shinken for free
Primary: Chakra/Physical
Secondary: Chakra/Physical
Tertiary: Mental
Stat Merit: +2 Speed, +1 Control
Stat Flaw: -2 Intelligence, -1 Willpower
Hailing from a clan of guardians, those who possess this archetype are both warriors of the sword and students of the subtle knife, diplomacy. Like descendants of the Divine Wind, they have inherited its honour, justness, sincerity and integrity, and through these strive for the perfection of their shinobi craft.

Last edited by Virtual Dream; 03-22-2018 at 06:43 AM.. Reason: Update to 'Battle Applications' section following KnS edits
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Old 01-24-2016, 05:03 AM   #2
Sir Kana of Furyville
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Seems fine to me. Approved
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Old 02-01-2016, 11:18 PM   #3
Shichidaime Sunagakure GM
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Word, now I have to go head and change everything from 'Kabane' to 'Kaihoukan'. You may want to do the same in your signature.

Sand GM Approval over this Clan information.

Now to smooth out the techniques.
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Old 02-18-2016, 01:53 AM   #4
Your Problematic Bae
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Looks good to me!

Half Approved

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Let's end the speculation, I'm talkin' to all of y'all
Males shouldn't be jealous, that's a female trait
What, you mad ‘cause you push dimes and he sell weight?
Y'all don't know my expenses, I gotta buy bigger plates
Hehehe, and more baggies — why you all aggie?
Homie, respect the game, that should be it
What you eat don't make me shit; where's the love?

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Old 02-18-2016, 02:33 AM   #5
in lame man terms
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Half-approved for the clan.

"The more I see of what you call civilization,
the more highly I think of what you call savagery!"

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||GM, Arechihana Bloodline Clan of Sand||
||Co-GM, Shoda Bloodline Clan of Cloud||
\\Shoda Hoshihana, Cloud Jounin//
//Arechihana Sasori, Spartoi\\
||Yotarou Ouji, SUNA chuunin||Koike Kano, ANBU||
||Hasami Kuma, the Iron Devil of Sound||Tsubasa Kinoshita, Rain Jounin||

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Old 02-18-2016, 08:52 AM   #6
So fragile yet so devious
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Half'd and go!
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Old 03-11-2016, 04:19 PM   #7
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Halfed Pls.


AP: 31
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