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Old 03-31-2017, 03:44 AM   #1
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Default [HARI] Hamasaki Souji

Name: Hamasaki Souji (Kuzaki Souji / The White Whistler / CEO Hamasaki)
Age: 31
Sex: Male
Height: 1.73 m


Character Type: Shinobi

Country/Village: Wind Country - Sunagakure
Rank: Jounin
Division: HARI (Envoy Path)

Physical Description: (A detailed description of your characters appearance should go here, including information such as eye colour, hair colour, etc.)

Clothing: (Indicate the type of clothes the character wears, including where they wear items such as their forehead protector if they're a shinobi)

Personality: (Provide a detailed description of the characters personality. This should be at least one decent sized paragraph in length, if not more)

Nindo; "Way of the Ninja": Remember the Sands...

Clan/Bloodline: None



Statistics

Physical
- Secondary (50/50)

Strength: 1 - 1 ES - 1 HB + 21 Pool = 20 ( +20 Kusarigamaryuu = 40)
Speed: 1 - 1 HB + 20 Pool = 20 ( +16 Kusarigamaryuu = 36)
Stamina: 1 + 9 Pool = 10

Mental - Tertiary (40/40)

Intelligence: 1 + 15 Pool = 16
Tactics: 1 - 2 ES + 11 Pool = 10
Willpower: 1 - 1 HB + 14 Pool = 14

Chakra - Primary (60/60)

Power: 1 + 2 ES + 1 HB + 19 Pool = 23
Control: 1 + 23 Pool = 24
Reserves: 1 + 1 ES + 2 HB + 18 Pool = 22

Jutsu and Techniques (18/18)

Global Ninjutsu List - List 1 - 9 Jutsu

Stage One
Shiosuna no Jutsu (Salt Sand Technique) replacing Henge no Jutsu (Transformation Technique)
Requirements: Control 3, Intelligence 2
Stage Two
Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique)
Requirements: Power 5, Control 4, Reserves 4
Shioton: Tsuriito no Jutsu (Salt Element: Fishing Line Technique) replacing Chakra Kami Nawa (Chakra Hair Rope)
Requirements: Intelligence 5, Tactics 4, Willpower 4
Shirosabi no Jutsu (White Rust Technique) replacing Kyou Masukingu no Jutsu (Sound Masking Technique)
Requirements: Intelligence 6, Tactics 5, Control 5
Stage Three
Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
Requirements: Power 8, Control 8, Reserves 6
Stage Four
Shioton: Shiomita no Jutsu (Salt Element: Salt Saw Technique) replacing Shunshin no Jutsu (Instantaneous Body Technique)
Requirements: Power 12, Control 11, Reserves 10, Intelligence 12
Shioton: Shiomori no Jutsu (Salt Element: Salt Harpoon Technique) replacing Tessayose no Jutsu (Iron Chain Calling Technique)
Requirements: Power 14, Control 13, Reserves 11, Tactics 10
Stage Five
Shioton: Akaei no Jutsu (Salt Element: Stingray Technique) replacing Hiritsuku Kasumi no Jutsu (Stinging Mist Technique)
Requirements: Power 17, Control 16, Reserves 16, Intelligence 15
Kekkai Houjin: Enbun Harai (Barrier Method Formation: Salt Exorcism) replacing Rasengan (Spiral Sphere)
Requirements: Power 19, Control 19, Reserves 18, Intelligence 16

Kusarigamaryuu - Tendou Jigoku (Sickle and chain style - Heaven and Hell) - List 2 - 5 Justu
Stage One
Stat Requirements: Strength 4, Speed 4
Stage Two
Stat Requirements: Strength 7, Speed 7, Willpower 6
Stage Three
Stat Requirements: Strength 11, Speed 9, Willpower 8
Stage Four
Stat Requirements: Strength 18, Speed 15, Stamina 10, Willpower 14
Anchor


Sand Genjutsu- List 3 - 4 Jutsu
Stage One
Kazeoto (Sound of The Wind)
Requirements: 3 Willpower, 2 Control
Stage Two
Kaze no Totsunyuu (Rushing Winds)
Requirements: 6 Willpower, 6 Intelligence, 4 Reserves
Stage Three
Moutsui (Pursuers)
Requirements: 9 Willpower, 9 Intelligence, 7 Reserves
Stage Four
Koujin (Mundane World)
Requirements: 14 Reserves, 13 Power, 11 Control, 10 Intelligence

Inventory:
Shinobi Kit (0)

Item Points Remaining: 8
Additional Item Points Gained: 0

Biography:









Other Info: (Include here any other information you feel might be relevant to the character which we have not provided a space for, such as personal quirks, or further explanation of some peculiarity the character possesses)

Writing Example: N/A

Thread Ratings:
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Old 06-18-2017, 03:57 PM   #2
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Default [Leaf Genin] Kato Hana

-----------------------------------------------------------------------------

-----------------------------------------------------------------------------

Name: Kato Hana
Age: 13
Sex: Female
Height: 1.4 m

Character Type: Shinobi

Country/Village: Konohagakure
Rank: Genin
Division: Seishou

Physical Description:
Hana is short and delicate. She does not have a typical shinobi physique and would be more easily identified as a princess or noble lady. Her skin is fair and turns easily crimsons when she is blushing. Possessing the type of skin and complexion well suited to make-up and beauty products, she has to endure hours of treatments as her mother believes that Kato woman should always look their best.

Her hair is more bushy that normal for her family, and no matter how much they try to stop it, an end or two always rises up in defiance. Hana tends to dye her hair green in order to differ from her sister who shares her natural deep crimson red pigments. Crimson coloring is a common theme in the family, as even there pupils has a deep red tint to them.

Clothing: (Indicate the type of clothes the character wears, including where they wear items such as their forehead protector if they're a shinobi)

Personality: (Provide a detailed description of the characters personality. This should be at least one decent sized paragraph in length, if not more)

Nindo; "Way of the Ninja": Konohagakure is for me, so I am for Konohagakure.
Clan/Bloodline: none

Primary Archetype:

Dynamo
Archetypes:
Human Battery – Virtuoso
Combo Special: The Dynamo can give up his uses for Ninjutsu/Genjutsu to another character in a thread, but only for stages that the Dynamo has jutsu in. Specific rules still apply (eg. Kawarimi can only be used twice per thread).
Description: The energy of youth seems to be the power source of these bouncy, energetic Shinobi. The Dynamo are ninja who have a lot of Chakra, know it, and aren't afraid to aid others less fortunate than they. They are rarely ever sluggish and slothful, but this is not to mistake them as overeager and impatient; Dynamo just have so much energy to keep on going when others have given up from being physically worn out.


Statistics

Physical - Tertiary (6)

Strength: 1 – 1 HB = 0 + 2 Pool = 2
Speed: 1 – 1 HB = 0 + 2 Pool = 2
Stamina: 1 – 1 V = 0 + 2 Pool = 2

Mental – Secondary (8)

Intelligence: 1 + 1 V = 2 + 2 Pool = 4
Tactics: 1 + 1 V – 1 Items = 1 + 3 Pool = 4
Willpower: 1 – 1 HB – 1 V = -1 + 3 Pool = 2

Chakra – Primary (10)

Power: 1 + 1 HB – 1 V = 1 + 5 Pool = 6
Control: 1 + 1 V = 2 + 4 Pool = 6
Reserves: 1 + 2 HB = 3 + 1 Pool = 4



Jutsu and Techniques

Ribbon Ninjutsu

[S1] Basic Ribbon Control - Power 2, Willpower 2
[S1] Ribbon Blade - Control 3, Intelligence 2
[S2] Ribbon Extension - Power 5, Control 4, Reserves 4
[S2] Ribbon Javelin - Power 6, Control 6, Intelligence 4


Futoumeisei Gai Nai No (Those Lacking Opacity)

[S1] Utsusemi no Jutsu (Cast-Off) - Control 3, Willpower 2
[S1] Bougyou (Sabotage) - Control 4, Power 4
[S2] Kanryousou Gisei (Perfect Imitation) - Power 5, Control 4, Reserves 4


Inventory

4 Flame Ribbons - Orange [4] (Ribbon [0] + Elemental - Fire [1])
2 Bright Ribbons - Yellow [2] (Ribbon [0] + Glow [1])
2 Blood Ribbons - Red [4] (Ribbon [0] + Extrasensory - Blood [2])
Shinobi Kit (including standard ribbons - white)

Item Points Remaining: 0
Additional Item Points Gained: 2

Biography:
This story begins with an understanding of the Kato family; wealthy, politically strong and one of the oldest shinobi families within Konohagakure. Unlike other well-known shinobi families the Kato family is not particularly talented; they have no special techniques, no bloodlines, they have never created any innovative weapons or rituals nor do they possess any ancient artifacts. The Kato have gained all its riches and power through marriage and trade agreements. You may wonder how this is possible and many do, but the Kato have a secret known only to the heads of all the prominent clans and families in Konoha.

Their genes are fully submissive, meaning that during reproduction their offspring take 100% of the genes of their partners. Thus the women of the Kato are traded off to other families by marriage in exchange for wealth, alliances and other trade agreements. This prized resource of the Kato is well sort after by other families and clans in order to reduce the defects of inbreeding which are common to them.

Kato Hana is one such flower of the clan; she is the second daughter of the main house of the Kato family. She has an elder brother, Minoru, who is to be the next leader of the Kato families and an elder sister, Mio, who is the prized princess of the houses and has received many marriage proposals. Hana on the other hand receives no mention, she plays a very submissive role in the family and is always present to support and cheer for her siblings. She has never drawn much attention to herself and has always been taught to stand behind and give her place for theirs if needed.

Hana’s life through the academy was difficult at first. She was often abused and taken advantage of by the other students, and was too kind and naïve to have noticed it. The instructors would scold her and she would promise to try and change, but within a week it would happen again. As a student she was diligent, she never stood out but studied hard and always helped those who were struggling. Physical activities were her weakest aspects and she barely managed to keep the average grade, but the boys she helped would come back for her and carry her along with them. Hana built lasting friendships and bonds with them, and soon grew into a fine young kunoichi they admired and respected.

Hana planned to define herself as a covert operations shinobi like her sister and delved into transformation and sabotage techniques. One of the senior instructors noticed her relationships with her classmates and the direction her training was leading her. Deciding to intervene he invited her to attend private lessons with him in the afternoons. There he taught her chakra manipulation with the goal of transferring chakra to objects and her allies, and advised her to instead pursue a role as a supportive shinobi instead. Hana initially never considered it a possibility as she thought only medical specialists could take that role, but it slowly grew on her.

It was during the hybrid invasion that Hana’s true calling was realized. The academy students and elderly were being evacuated to a safe hold at the foot of the mountain by two chuunin instructors when they were attacked. Hana and the older students were tasked to lead the group while the instructors fended off the three beast men. Outnumbered, the beasts wore them down until two of the boys turned back to provide fire support. Just as the tide began to turn the boys chakra waned. 90% had been evacuated at this point and Hana knew she was no longer needed at the front of the procession. She quickly ran to the rear grabbing the katon-wielding boys by the hand and channeling her chakra to them, together they bought enough time for the last of the procession to enter the bunker and seal themselves safely inside.

In the aftermath of the invasion all the senior student were honored for their brave assistance. Hana had become fully committed to her new destiny and began practicing with her class mates. Together they grew strong and developed into fine genin within Konohagakure. Now it is time for them to settle as a team and take on the missions that await them.

Other Info: The Kato family's genes are 100% submissive and Hana is no exception to this.

Writing Example: N/A

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Old 07-14-2017, 11:51 AM   #3
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Default [Organization] The Kojiki Combine

The Kojiki Combine - To Account for All Things



Facilities:

Hitotsu the Library - Valley Country
Futatsu the Vault - Snow Country
Mittsu the Cage - Wheat Country
Yottsu the Repository - River Country
Itsutsu the Laboratory - Wave Country
Muttsu the Atelier - under construction, Iron Country

Training Outposts - Need to figure out how these people are recruited/trained?
- Collectors/Transporters trained here
- Outposts favor certains techniques/taijutsu in there training (location-based), but access to Kojiki Combine swaps
- If need be go into detail of the outposts
- Implants done here

Members:

Collectors - Do not know the location of the facilities, only how to contact a Transporter
Transporters - Know the location of the facilities, but do not know what they transport, nor how to enter the facilities, also transport messages/requests
Protectors - Only the the facility they are assigned to and are not permitted to leave.

Each of the above has secrets from each other and only know limited information.

Scribes/Researchers - They know all the contents of each facility and may be transported via transporters between them, but may not leave on their own.


The Purge Programs
Self sacrifice implants
Self-destruction Jutsu
To destroy each facility, before their existence can be known to the world.



Kojiki Swaps:
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Old 07-14-2017, 11:52 AM   #4
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Default

Regiment Commander
Archetypes: Ninjustu Specialist – Tactician
Combo Special: When the Regiment Commander uses a Clone Ninjutsu technique, he may designate one of those clones as the Squad Leader. The Squad Leader clone gains +2 to Power, Control and Reserves if the Regiment Commander is a Chakra Primary type, or + 2 to Intelligence, Tactics and Willpower if the Regiment Commander is a Mental Primary type.
Description: Regiment Commanders are masters of task prioritization and delegation. They identify key goals and objectives that need to be achieved and provide the battalions under their command with the tools and instruction in order to complete them. To take on a commander, is to take on an army.
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Old 07-14-2017, 11:52 AM   #5
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Default Kirakira Riku


Name: Kirakira Riku
Age: 18
Sex: Female
Height: 1.66 m

Character Type: Missing-nin

Country/Village: Snow - The Loyalists
Rank: Chuunin
Division: N/A

Physical Description: (A detailed description of your characters appearance should go here, including information such as eye colour, hair colour, etc.)

Clothing: (Indicate the type of clothes the character wears, including where they wear items such as their forehead protector if they're a shinobi)

Personality: (Provide a detailed description of the characters personality. This should be at least one decent sized paragraph in length, if not more)
Nindo; "Way of the Ninja": 'You are here'
Clan/Bloodline/Organization: The Loyalists

Combo Archetype: Cartographer
Archetypes: Tactician – Polymath
Combo Special: Once per thread, the Cartographer can double the range of a radius or area based technique for a single post.
Description: Cartographers are field specialists and excel at using their intimate knowledge of the terrain to push advantages in combat. Able to survey an area in no time, they devise stratagems, plot courses and map a way to victory on any battlefield.
Primary Archetype: Tactician
Stat Merit: +2 to Tactics, +1 to Intelligence
Stat Flaw: -2 to Strength, -1 to Power
Secondary Archetype: Polymath
Stat Merit: +2 to Intelligence, +1 to Tactics
Stat Flaw: -1 to Strength, -1 to Stamina, -1 Power

Statistics

Tertiary - Physical (24/24)


Strength: 1 - 1 Poly - 2 Tact + 10 Pool - 1 WP = 7
Speed: 1 + 7 Pool - 1 WP = 7
Stamina: 1 - 1 Poly + 7 Pool = 7

Primary - Mental (30/30)


Intelligence: 1 + 2 Poly + 1 Tact + 10 Pool = 14
Tactics: 1 + 1 Poly + 2 Tact + 9 Pool = 13
Willpower: 1 + 11 Pool = 12

Secondary - Chakra (27/27)

Power: 1 - 1 Poly - 1 Tact + 11 Pool = 10
Control: 1 + 5 Pool = 6
Reserves: 1 + 11 Pool = 12

Jutsu and Techniques [12/12]

Hyuoton (Ice Release) - 7 Jutsu
[S1] Hyouton: Dokuji Seppen (Ice Element: Special Snowflake) [2 Reserves, 2 Intelligence]
[S1] Hyouton: Shogai Ni Hanshite Kanbo (Ice Element: Ward Against Cold) [3 Willpower, 3 Control]
[S2] Hyouton: Tsubame Fubuki (Ice Element: Swallow Snow Storm) [5 Reserves, 4 Power, 4 Control]
[S2] Hyouton: Nozoku (Ice Element: Spyglass) [5 Willpower, 4 Intelligence, 4 Tactics]
[S3] Hyouton: Tsubetai Ashikase (Ice Element: Freezing Trap) [8 Willpower, 6 Intelligence, 8 Tactics, Sealing Tags]
[S4] Hyouton: Yuki Tate (Ice Element: Snow Buckler) [9 Willpower, 9 Intelligence, 7 Power]
[S4] Hyouton: Ooi no Hakujou Kanchuu (Ice Element: Cruel Winter’s Mantle) [12 Willpower, 11 Intelligence, 10 Tactics, 12 Reserves]

Futoumeisei Ga Nai No ("Those Lacking Opacity") - 5 Jutsu
[S1] Nise Zo (False Images) [Intelligence 3, Reserves 3]
[S1] Bougyou (Sabotage) [Control 4, Power 4]
[S2] Kanryousou Gisei (Perfect Imitation) [Power 5, Control 4, Reserves 4]
[S3] Tookukiki no Jutsu (Distance Hearing) [Intelligence 8, Tactics 6, Willpower 8]
[S4] Otonai no Jutsu (No Sound) [Intelligence 14, Tactics 13, Willpower 11, Power 10]

Inventory

Shinobi Kit

Item Points Remaining: 12
Additional Item Points Gained: 4

Biography: (This is the most important part of the character sheet. You should write a reasonably long account of the characters history and how they came to be who they are today. Must be at least 500 words long)

Other Info: (Include here any other information you feel might be relevant to the character which we have not provided a space for, such as personal quirks, or further explanation of some peculiarity the character possesses)
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Old 05-17-2018, 06:31 AM   #6
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Default [Sand Chuunin - KAZE] Yasha Hadoubu

Name: Yasha Hadoubu
Age: 17
Sex: Male
Height: 1.68 m



Character Type: Shinobi

Country/Village: Sunagakure
Rank: Chuunin
Division: KAZE (Investigator Path)

Physical Description: Hadoubu is from a very traditional shinobi family who are descendants of the samurai, these traits are visible in their genetics as they possess natural physical strength, speed and stamina without much need for training. Aside from this, they have not been blessed with much else from a physical aspect. They are not the most beautiful or attractive shinobi, as they possess very bland features including: Unmanageable thick black hair, a slightly raised button nose and ears that are so big, that if it was not for their bushy hair would stand out. The clan also does not age well, and appear at least 6 to 10 years older than they actually are. This particular trait is worse off in Hadoubu, as he has permanent bags and wrinkles beneath his eyes from late nights and hours spent recording and editing video clips.

Clothing: As is tradition in his family he wears the garb of the samurai, it shows a respect for the roots from where his clan came, and pays homage to their motto: “The tether still remains.” However as times change, so do trends and Hadoubu mixes it up a little to add his own style to the contemporary norms. He chose a light grey hakama with an olive green shitagi and a dark grey undervest. Instead of the typical kyahan leggings of the clan, he instead uses black shinobi wrapping to go alongside his standard waraji. Over the entire outfit he wears a modern black overcoat with a popped collar to cover his ears, and finishes the look with a navy scarf to attempt to hold his hair in place.

Personality: Hadoubu has ADD (Attention Deficit Disorder), it is similar to ADHD, but without the hyperactivity component. It manifests in his life as a lack of interest in anything other than recording and documenting all that he hears and sees. He is a very reclusive shinobi, who does not like to engage in conversation or social norms, except when someone reaches out to him regarding his work or with an opportunity for an interview or photo shoot. As much as he would not like to admit it, especially with his old man demeanor, he is very naive at heart. A testament that recording something is not the same as living it for yourself, and thus Hadoubu possesses a lot of self-doubt and insecurity. When it comes to his work though he is the opposite, and believes there is no-one better than himself. He will often criticize and condemn other investigators and artists in the fields of visual and recorded arts.

Nindo; "Way of the Ninja": The tether still remains...

Clan/Bloodline: None

Primary Archetype:



-----------------------------------

Statistics

Physical - Tertiary (24/24)

Strength: 1 - 1 Pup = 0 + 8 Pool = 8
Speed: 1 - 1 Pup = 0 + 8 Pool = 8
Stamina: 1 - 1 Pup - 1 Vir = -1 + 8 Pool = 7

Mental - Secondary (27/27)

Intelligence: 1 + 1 Vir = 2 + 6 Pool = 8
Tactics: 1 + 1 Vir = 2 + 13 Pool = 15
Willpower: 1 - 1 Vir = 0 + 8 Pool = 8

Chakra - Primary (30/30)

Power: 1 + 1 Pup - 1 Vir = 1 + 13 Pool = 14
Control: 1 + 1 Pup + 1 Vir = 3 + 9 Pool = 12
Reserves: 1 + 1 Pup = 2 + 8 Pool = 10

--------------------------------------------------

Jutsu and Techniques: (12/12) + 2 AP Jutsu


Kugutsu no Jutsu (The Art of the Puppeteer)
[S1] Kugutsu no Jutsu - Ichi - Requirements: Power 2, Intelligence 2
[S1] Technique Adaptation
[S1] Pupper Senses
[S1] Distance Master
[S2] Kugutsu no Jutsu - Nii - Requirements: Power 5, Control 4, Reserves 4
[S2] Technique Adaptation II
[S2] Pupper Senses II
[S2] Enhanced Puppet Senses - Northwind
[S3] Kugutsu no Jutsu - San - Requirements: Power 8, Control 8, Reserves 6
[S3] Additional Puppet

Global Ninjutsu List
[S1] Kakuremino no Jutsu (Magic Cloak Of Invisibility Technique) - Requirements: Power 3, Willpower 2
[S2] Kinobori/Kabenobori no Jutsu (Tree Walking / Wall Walking Technique) - Requirements: Power 5, Control 4, Reserves 4

Wind Ninjutsu List
[S1] Fuuton: Kaze Fuuchuufuyuu (Wind Element: Wind Levitation) - Requirements: Power 3, Willpower 2
[S2] Fuuton: Henshin Bakuha (Wind Element: Deflection Blast) - Requirements: Control 6, Power 6, Willpower 4

Inventory:












Item Points Remaining: 0
Additional Item Points Gained: 0

-----------------------------------------

Biography:





Writing Example: N/A

Other Info: N/A

Thread Ratings:

AP Usage: - 2 AP for Kugutsu no Jutsu - San and Additional Puppet
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Old 05-28-2018, 02:55 AM   #7
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Default Stone Genin

Name:
Age:
Sex:
Height:

Character Type:

Country/Village:
Rank: Genin
Division: YARI

Physical Description:

Clothing:

Personality:

Nindo; "Way of the Ninja":

Clan/Bloodline: None

Primary Archetype:
Secondary Archetype:

-----------------------------------

Statistics

Physical - Tertiary (6/6)

Strength: 1 - 2 T - 1 P = - 2 + 3 Pool = 1
Speed: 1 = 1 = 1
Stamina: 1 - 1 P = 0 + 3 Pool = 3

Mental - Primary (10/10)

Intelligence: 1 + 1 T + 2 P = 4 + 5 Pool = 9
Tactics: 1 + 2 T + 1 P = 4 + 5 Pool = 9
Willpower: 1 = 1 = 1

Chakra - Secondary (8/8) + 6 AP

Power: 1 - 1 T - 1 P = - 1 + 5 Pool + 3 AP = 7
Control: 1 = 1 + 3 Pool + 3 AP = 7
Reserves: 1 = 1 = 1

--------------------------------------------------

Jutsu and Techniques: 7/7 Jutsu + 3/5 List

Doton Ninjutsu – Earth Style Techniques
[S1] Doton: Tsuchi Gunjikoudou no Jutsu (Earth Military Movement) - Power 2, Tactics 3
[S1] Doton: Daisan no Me (Third Eye) - Power 4, Control 4
[S2] Doton: Rikujou Douyou no Jutsu (Ground Shaking) - Power 7, Control 7, Intelligence 6
[S3] Doton: Funjin Boufuu (Dust Storm) - Intelligence 9, Tactics 9, Control 7

Mercenary's Universal Technique List
[S1] Skill Name: Balance - Tactics 2, Stamina 2

Seido Kobushi (Precision Fist)
[S1] Stage One - Control 5, Power 3

Inventory:

The Arms of Sarutahiko [Hand Weapon (2) + Limb Armor (1) + Elemental Weapon (1x13) = 16/2 (Heirloom) = 8]

The Arms of Sarutahiko are the partial remains of an ancient armour said to have been imbued with the power of the kami of the mountains, all that is left are a pair of Kote (armoured sleeves) and Tekko (gauntlets).


Item Points Remaining: 0

-----------------------------------------

Biography:

Writing Example:

Other Info:

Thread Ratings:
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